Files
mediabunny/test/browser/flac-encoder-extension.test.ts
T
2026-09-04 10:00:33 +02:00

117 lines
3.3 KiB
TypeScript

import { expect, test } from 'vitest';
import { Input } from '../../src/input.js';
import { ALL_FORMATS } from '../../src/input-format.js';
import { AudioSampleSource } from '../../src/media-source.js';
import { AudioSampleSink } from '../../src/media-sink.js';
import { assert } from '../../src/misc.js';
import { Output } from '../../src/output.js';
import { FlacOutputFormat } from '../../src/output-format.js';
import { AudioSample } from '../../src/sample.js';
import { BufferSource } from '../../src/source.js';
import { BufferTarget } from '../../src/target.js';
import { registerFlacEncoder } from '@mediabunny/flac-encoder';
test('FLAC encoder, 24-bit', async () => {
registerFlacEncoder();
const sampleRate = 48000;
const channels = 2;
const durationSeconds = 2;
const data = createF32SineWave(sampleRate, channels, durationSeconds);
const result = await encodeAndDecodeFirstSample(new AudioSample({
data,
format: 'f32',
numberOfChannels: channels,
sampleRate,
timestamp: 0,
}));
using sample = result.sample;
expect(result.size).toBeGreaterThan(90_000);
expect(sample.format).toBe('s32');
});
test('FLAC encoder, 16-bit', async () => {
registerFlacEncoder();
const sampleRate = 48000;
const channels = 2;
const durationSeconds = 2;
const data = createS16SineWave(sampleRate, channels, durationSeconds);
const result = await encodeAndDecodeFirstSample(new AudioSample({
data,
format: 's16',
numberOfChannels: channels,
sampleRate,
timestamp: 0,
}));
using sample = result.sample;
expect(result.size).toBeLessThan(50_000); // Shit just uses less data
// Really, this should only have s16 but decoders can differ and be flaky here. Trust me, I have tested that the
// encoder does in fact encode s16.
expect(['s16', 's32'].includes(sample.format)).toBe(true);
});
const createF32SineWave = (sampleRate: number, channels: number, durationSeconds: number) => {
const totalFrames = sampleRate * durationSeconds;
const data = new Float32Array(totalFrames * channels);
for (let i = 0; i < totalFrames; i++) {
const value = Math.sin(2 * Math.PI * 440 * i / sampleRate);
for (let ch = 0; ch < channels; ch++) {
data[i * channels + ch] = value;
}
}
return data;
};
const createS16SineWave = (sampleRate: number, channels: number, durationSeconds: number) => {
const totalFrames = sampleRate * durationSeconds;
const data = new Int16Array(totalFrames * channels);
for (let i = 0; i < totalFrames; i++) {
const value = Math.round(Math.sin(2 * Math.PI * 440 * i / sampleRate) * 32767);
for (let ch = 0; ch < channels; ch++) {
data[i * channels + ch] = value;
}
}
return data;
};
const encodeAndDecodeFirstSample = async (audioSample: AudioSample) => {
const output = new Output({
format: new FlacOutputFormat(),
target: new BufferTarget(),
});
const audioSource = new AudioSampleSource({ codec: 'flac' });
output.addAudioTrack(audioSource);
await output.start();
await audioSource.add(audioSample);
audioSample.close();
audioSource.close();
await output.finalize();
using input = new Input({
source: new BufferSource(output.target.buffer!),
formats: ALL_FORMATS,
});
const track = await input.getPrimaryAudioTrack();
assert(track);
const sink = new AudioSampleSink(track);
const sample = await sink.getSample(0);
assert(sample);
return { sample, size: output.target.buffer!.byteLength };
};