mirror of
https://github.com/arcodange-org/mediabunny.git
synced 2026-09-27 19:03:46 +02:00
Fix async race condition bug
This commit is contained in:
+6
-6
@@ -21,7 +21,7 @@
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chunked: true,
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chunkSize: 2**20
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});
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const outputFormat = new Metamuxer.OggOutputFormat();
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const outputFormat = new Metamuxer.WavOutputFormat();
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const button = document.createElement('button');
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button.textContent = 'Cancel';
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@@ -77,10 +77,10 @@
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//width: 200,
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//height: 100,
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},
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trim: {
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start: 0,
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end: 30
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},
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//trim: {
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// start: 0,
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// end: 30
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//},
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computeProgress: true
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});
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console.log(conversion);
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@@ -108,7 +108,7 @@
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document.body.append(video);
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video.play();
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//download(new Blob([target.buffer]), 'converted' + outputFormat.fileExtension);
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download(new Blob([target.buffer]), 'converted' + outputFormat.fileExtension);
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function download(blob, filename) {
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const url = URL.createObjectURL(blob);
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@@ -43,6 +43,7 @@
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format = new Metamuxer.OggOutputFormat();
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format = new Metamuxer.Mp4OutputFormat({ fastStart: 'fragmented', minimumFragmentDuration: 2 });
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format = new Metamuxer.MkvOutputFormat({ minimumClusterDuration: 2 });
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format = new Metamuxer.WavOutputFormat();
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let target = new Metamuxer.BufferTarget();
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/*
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@@ -57,6 +58,30 @@
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let output = new Metamuxer.Output({ format, target });
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let sourcy = new Metamuxer.AudioBufferSource({
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codec: 'pcm-s16',
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bitrate: Metamuxer.QUALITY_HIGH
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});
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output.addAudioTrack(sourcy);
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await output.start();
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for (let i = 0; i < 1000; i++) {
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let buf = new AudioBuffer({
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length: 1024,
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sampleRate: 48000,
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numberOfChannels: 2
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});
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sourcy.add(buf);
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}
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console.log("Done")
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await output.finalize();
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await new Promise(() => {});
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/*
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let videoSource = new Metamuxer.EncodedVideoChunkSource('avc');
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output.addTrack(videoSource);
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+18
-6
@@ -278,10 +278,16 @@ class VideoEncoderWrapper {
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}
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if (!this.encoderInitialized) {
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if (this.ensureEncoderPromise) {
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if (!this.ensureEncoderPromise) {
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void this.ensureEncoder(videoSample);
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}
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// No, this "if" statement is not useless. Sometimes, the above call to `ensureEncoder` might have
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// synchronously completed and the encoder is already initialized. In this case, we don't need to await the
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// promise anymore. This also fixes nasty async race condition bugs when multiple code paths are calling
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// this method: It's important that the call that initialized the encoder go through this code first.
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if (!this.encoderInitialized) {
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await this.ensureEncoderPromise;
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} else {
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await this.ensureEncoder(videoSample);
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}
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}
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assert(this.encoderInitialized);
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@@ -763,10 +769,16 @@ class AudioEncoderWrapper {
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}
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if (!this.encoderInitialized) {
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if (this.ensureEncoderPromise) {
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if (!this.ensureEncoderPromise) {
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void this.ensureEncoder(audioSample);
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}
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// No, this "if" statement is not useless. Sometimes, the above call to `ensureEncoder` might have
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// synchronously completed and the encoder is already initialized. In this case, we don't need to await the
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// promise anymore. This also fixes nasty async race condition bugs when multiple code paths are calling
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// this method: It's important that the call that initialized the encoder go through this code first.
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if (!this.encoderInitialized) {
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await this.ensureEncoderPromise;
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} else {
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await this.ensureEncoder(audioSample);
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}
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}
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assert(this.encoderInitialized);
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