mirror of
https://github.com/arcodange-org/mediabunny.git
synced 2026-09-27 02:43:48 +02:00
Add logic for encoding video frames that change size over time (#63)
This commit is contained in:
@@ -74,6 +74,8 @@
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},
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*/
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video: () => ({
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codec: 'avc',
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//fit: 'contain',
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//frameRate: 27.123,
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//width: 320,
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//forceTranscode: true,
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@@ -141,6 +141,8 @@ If `width` or `height` is used in conjunction with `rotation`, they control the
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If you want to apply max/min constraints to a video's dimensions, check out [track-specific options](#track-specific-options).
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In the rare case that the input video changes size over time, the `fit` field can be used to control the size change behavior (see [`VideoEncodingConfig`](./media-sources#video-encoding-config)). When unset, the behavior is `'passThrough'`.
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### Adjusting frame rate
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The `frameRate` property can be used to set the frame rate of the output video in Hz. If not specified, the original input frame rate will be used (which may be variable).
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@@ -54,6 +54,7 @@ type VideoEncodingConfig = {
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hardwareAcceleration?: 'no-preference' | 'prefer-hardware' | 'prefer-software';
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scalabilityMode?: string;
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contentHint?: string;
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sizeChangeBehavior?: 'deny' | 'passThrough' | 'fill' | 'contain' | 'cover';
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onEncodedPacket?: (
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packet: EncodedPacket,
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@@ -73,6 +74,7 @@ type VideoEncodingConfig = {
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- `hardwareAcceleration`: A hint that configures the hardware acceleration method of this codec. This is best left on `'no-preference'`.
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- `scalabilityMode`: An encoding scalability mode identifier as defined by [WebRTC-SVC](https://w3c.github.io/webrtc-svc/#scalabilitymodes*).
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- `contentHint`: An encoding video content hint as defined by [mst-content-hint](https://w3c.github.io/mst-content-hint/#video-content-hints).
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- `sizeChangeBehavior`: Video frames may change size overtime. This field controls the behavior in case this happens. Defaults to `'deny'`.
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- `onEncodedPacket`: Called for each successfully encoded packet. Useful for determining encoding progress.
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- `onEncoderConfig`: Called when the internal encoder config, as used by the WebCodecs API, is created. You can use this to introspect the full codec string.
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@@ -343,6 +343,17 @@ draw(
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```
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These methods behave like [drawImage](https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/drawImage) and paint the video frame at the given position with the given dimensions. This method will automatically draw the frame with the correct rotation based on its `rotation` property.
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The `drawWithFit` method can be used to draw the video sample to fill an entire canvas with a specified fitting algorithm:
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```ts
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drawWithFit(
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context: CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D,
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options: {
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fit: 'fill' | 'contain' | 'cover';
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rotation?: Rotation; // Overrides the sample's rotation
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},
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): void;
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```
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If you want to draw the raw underlying image to a canvas directly (without respecting the rotation metadata), then you can use the following method:
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```ts
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videoSample.toCanvasImageSource(); // => VideoFrame | OffscreenCanvas;
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@@ -144,7 +144,10 @@ const initMediaPlayer = async (file: File) => {
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// For video, let's use a CanvasSink as it handles rotation and closing video samples for us.
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// Pool size of 2: We'll only ever have the current and the next frame around, so we only need two canvases.
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videoSink = videoTrack && new CanvasSink(videoTrack, { poolSize: 2 });
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videoSink = videoTrack && new CanvasSink(videoTrack, {
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poolSize: 2,
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fit: 'contain', // In case the video changes dimensions over time
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});
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// For audio, we'll use an AudioBufferSink to directly retrieve AudioBuffers compatible with the Web Audio API
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audioSink = audioTrack && new AudioBufferSink(audioTrack);
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+2
-1
@@ -59,7 +59,7 @@ export type ConversionVideoOptions = {
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*/
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height?: number;
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/**
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* The fitting algorithm in case both width and height are set.
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* The fitting algorithm in case both width and height are set, or if the input video changes its size over time.
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*
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* - 'fill' will stretch the image to fill the entire box, potentially altering aspect ratio.
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* - 'contain' will contain the entire image within the box while preserving aspect ratio. This may lead to
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@@ -623,6 +623,7 @@ export class Conversion {
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const encodingConfig: VideoEncodingConfig = {
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codec: encodableCodec,
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bitrate,
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sizeChangeBehavior: trackOptions.fit ?? 'passThrough',
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onEncodedPacket: sample => this._reportProgress(track.id, sample.timestamp + sample.duration),
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};
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@@ -43,6 +43,19 @@ export type VideoEncodingConfig = {
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* all the same key frame interval.
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*/
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keyFrameInterval?: number;
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/**
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* Video frames may change size overtime. This field controls the behavior in case this happens.
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*
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* - 'deny' (default) will throw an error, requiring all frames to have the exact same dimensions.
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* - 'passThrough' will allow the change and directly pass the frame to the encoder.
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* - 'fill' will stretch the image to fill the entire original box, potentially altering aspect ratio.
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* - 'contain' will contain the entire image within the originalbox while preserving aspect ratio. This may lead to
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* letterboxing.
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* - 'cover' will scale the image until the entire original box is filled, while preserving aspect ratio.
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*
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* The "original box" refers to the dimensions of the first encoded frame.
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*/
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sizeChangeBehavior?: 'deny' | 'passThrough' | 'fill' | 'contain' | 'cover';
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/** Called for each successfully encoded packet. Both the packet and the encoding metadata are passed. */
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onEncodedPacket?: (packet: EncodedPacket, meta: EncodedVideoChunkMetadata | undefined) => unknown;
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@@ -66,6 +79,7 @@ export const validateVideoEncodingConfig = (config: VideoEncodingConfig) => {
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) {
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throw new TypeError('config.keyFrameInterval, when provided, must be a non-negative number.');
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}
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// todo here
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if (config.onEncodedPacket !== undefined && typeof config.onEncodedPacket !== 'function') {
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throw new TypeError('config.onEncodedChunk, when provided, must be a function.');
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}
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+10
-32
@@ -1118,6 +1118,8 @@ export class CanvasSink {
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/** @internal */
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_videoSampleToWrappedCanvas(sample: VideoSample): WrappedCanvas {
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let canvas = this._canvasPool[this._nextCanvasIndex];
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let canvasIsNew = false;
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if (!canvas) {
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if (typeof document !== 'undefined') {
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// Prefer an HTMLCanvasElement
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@@ -1131,6 +1133,8 @@ export class CanvasSink {
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if (this._canvasPool.length > 0) {
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this._canvasPool[this._nextCanvasIndex] = canvas;
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}
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canvasIsNew = true;
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}
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if (this._canvasPool.length > 0) {
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@@ -1143,40 +1147,14 @@ export class CanvasSink {
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context.resetTransform();
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// These variables specify where the final sample will be drawn on the canvas
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let dx: number;
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let dy: number;
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let newWidth: number;
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let newHeight: number;
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if (this._fit === 'fill') {
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dx = 0;
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dy = 0;
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newWidth = this._width;
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newHeight = this._height;
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} else {
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const [sampleWidth, sampleHeight] = this._rotation % 180 === 0
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? [sample.codedWidth, sample.codedHeight]
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: [sample.codedHeight, sample.codedWidth];
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const scale = this._fit === 'contain'
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? Math.min(this._width / sampleWidth, this._height / sampleHeight)
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: Math.max(this._width / sampleWidth, this._height / sampleHeight);
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newWidth = sampleWidth * scale;
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newHeight = sampleHeight * scale;
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dx = (this._width - newWidth) / 2;
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dy = (this._height - newHeight) / 2;
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if (!canvasIsNew) {
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context.clearRect(0, 0, this._width, this._height);
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}
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const aspectRatioChange = this._rotation % 180 === 0 ? 1 : newWidth / newHeight;
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context.translate(this._width / 2, this._height / 2);
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context.rotate(this._rotation * Math.PI / 180);
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// This aspect ratio compensation is done so that we can draw the sample with the intended dimensions and
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// don't need to think about how those dimensions change after the rotation
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context.scale(1 / aspectRatioChange, aspectRatioChange);
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context.translate(-this._width / 2, -this._height / 2);
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context.drawImage(sample.toCanvasImageSource(), dx, dy, newWidth, newHeight);
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sample.drawWithFit(context, {
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fit: this._fit,
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rotation: this._rotation,
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});
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const result = {
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canvas,
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+55
-10
@@ -191,8 +191,9 @@ class VideoEncoderWrapper {
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private encoder: VideoEncoder | null = null;
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private muxer: Muxer | null = null;
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private lastMultipleOfKeyFrameInterval = -1;
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private lastWidth: number | null = null;
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private lastHeight: number | null = null;
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private codedWidth: number | null = null;
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private codedHeight: number | null = null;
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private resizeCanvas: HTMLCanvasElement | OffscreenCanvas | null = null;
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private customEncoder: CustomVideoEncoder | null = null;
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private customEncoderCallSerializer = new CallSerializer();
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@@ -213,16 +214,60 @@ class VideoEncoderWrapper {
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this.source._ensureValidAdd();
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// Ensure video sample size remains constant
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if (this.lastWidth !== null && this.lastHeight !== null) {
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if (videoSample.codedWidth !== this.lastWidth || videoSample.codedHeight !== this.lastHeight) {
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throw new Error(
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`Video sample size must remain constant. Expected ${this.lastWidth}x${this.lastHeight},`
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+ ` got ${videoSample.codedWidth}x${videoSample.codedHeight}.`,
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);
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if (this.codedWidth !== null && this.codedHeight !== null) {
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if (videoSample.codedWidth !== this.codedWidth || videoSample.codedHeight !== this.codedHeight) {
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const sizeChangeBehavior = this.encodingConfig.sizeChangeBehavior ?? 'deny';
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if (sizeChangeBehavior === 'passThrough') {
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// Do nada
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} else if (sizeChangeBehavior === 'deny') {
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throw new Error(
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`Video sample size must remain constant. Expected ${this.codedWidth}x${this.codedHeight},`
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+ ` got ${videoSample.codedWidth}x${videoSample.codedHeight}. To allow the sample size to`
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+ ` change over time, set \`sizeChangeBehavior\` to a value other than 'strict' in the`
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+ ` encoding options.`,
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);
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} else {
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let canvasIsNew = false;
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if (!this.resizeCanvas) {
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if (typeof document !== 'undefined') {
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// Prefer an HTMLCanvasElement
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this.resizeCanvas = document.createElement('canvas');
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this.resizeCanvas.width = this.codedWidth;
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this.resizeCanvas.height = this.codedHeight;
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} else {
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this.resizeCanvas = new OffscreenCanvas(this.codedWidth, this.codedHeight);
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}
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canvasIsNew = true;
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}
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const context = this.resizeCanvas.getContext('2d', { alpha: false }) as
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CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D;
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assert(context);
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if (!canvasIsNew) {
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context.clearRect(0, 0, this.codedWidth, this.codedHeight);
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}
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videoSample.drawWithFit(context, { fit: sizeChangeBehavior });
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if (shouldClose) {
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videoSample.close();
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}
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videoSample = new VideoSample(this.resizeCanvas, {
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timestamp: videoSample.timestamp,
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duration: videoSample.duration,
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rotation: videoSample.rotation,
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});
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shouldClose = true;
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}
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}
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} else {
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this.lastWidth = videoSample.codedWidth;
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this.lastHeight = videoSample.codedHeight;
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this.codedWidth = videoSample.codedWidth;
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this.codedHeight = videoSample.codedHeight;
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}
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if (!this.encoderInitialized) {
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@@ -534,6 +534,64 @@ export class VideoSample {
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context.restore();
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}
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/**
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* Draws the sample in the middle of the canvas corresponding to the context with the specified fit behavior.
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*/
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drawWithFit(context: CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D, options: {
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/**
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* Controls the fitting algorithm.
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*
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* - 'fill' will stretch the image to fill the entire box, potentially altering aspect ratio.
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* - 'contain' will contain the entire image within the box while preserving aspect ratio. This may lead to
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* letterboxing.
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* - 'cover' will scale the image until the entire box is filled, while preserving aspect ratio.
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*/
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fit: 'fill' | 'contain' | 'cover';
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/** A way to override rotation. Defaults to the rotation of the sample. */
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rotation?: Rotation;
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}) {
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const canvasWidth = context.canvas.width;
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const canvasHeight = context.canvas.height;
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const rotation = options.rotation ?? this.rotation;
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// These variables specify where the final sample will be drawn on the canvas
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let dx: number;
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let dy: number;
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let newWidth: number;
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let newHeight: number;
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if (options.fit === 'fill') {
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dx = 0;
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dy = 0;
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newWidth = canvasWidth;
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newHeight = canvasHeight;
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} else {
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const [sampleWidth, sampleHeight] = rotation % 180 === 0
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? [this.codedWidth, this.codedHeight]
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: [this.codedHeight, this.codedWidth];
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const scale = options.fit === 'contain'
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? Math.min(canvasWidth / sampleWidth, canvasHeight / sampleHeight)
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: Math.max(canvasWidth / sampleWidth, canvasHeight / sampleHeight);
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newWidth = sampleWidth * scale;
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newHeight = sampleHeight * scale;
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dx = (canvasWidth - newWidth) / 2;
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dy = (canvasHeight - newHeight) / 2;
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}
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const aspectRatioChange = rotation % 180 === 0 ? 1 : newWidth / newHeight;
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context.translate(canvasWidth / 2, canvasHeight / 2);
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context.rotate(rotation * Math.PI / 180);
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// This aspect ratio compensation is done so that we can draw the sample with the intended dimensions and
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// don't need to think about how those dimensions change after the rotation
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context.scale(1 / aspectRatioChange, aspectRatioChange);
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context.translate(-canvasWidth / 2, -canvasHeight / 2);
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// Important that we don't use .draw() here since that would take rotation into account, but we wanna handle it
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// ourselves here
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context.drawImage(this.toCanvasImageSource(), dx, dy, newWidth, newHeight);
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}
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/**
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* Converts this video sample to a CanvasImageSource for drawing to a canvas.
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*
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