2.6 KiB
2.6 KiB
Adopt interface-based design pattern
- Status: Accepted
- Deciders: Gabriel Radureau, AI Agent
- Date: 2026-04-02
Context and Problem Statement
We needed to choose a design pattern for dance-lessons-coach that provides:
- Good testability and mocking capabilities
- Flexibility for future changes
- Clear separation of concerns
- Dependency injection support
- Maintainability and readability
Decision Drivers
- Need for easy testing and mocking
- Desire for flexible, maintainable architecture
- Requirement for clear component boundaries
- Need for dependency injection
- Long-term evolution of the codebase
Considered Options
- Interface-based design - Define interfaces first, implement later
- Direct implementation - Implement concrete types directly
- Functional approach - Use functions and composition
- DDD-style aggregates - Domain-driven design patterns
Decision Outcome
Chosen option: "Interface-based design" because it provides excellent testability, clear contracts, flexibility for future changes, and good support for dependency injection while maintaining good readability.
Pros and Cons of the Options
Interface-based design
- Good, because excellent for testing and mocking
- Good, because clear component contracts
- Good, because flexible for future changes
- Good, because supports dependency injection well
- Good, because encourages good separation of concerns
- Bad, because slightly more boilerplate
- Bad, because can be over-engineered if taken too far
Direct implementation
- Good, because simpler and more direct
- Good, because less boilerplate
- Bad, because harder to test and mock
- Bad, because less flexible for changes
- Bad, because tighter coupling
Functional approach
- Good, because can be very clean and simple
- Good, because good for pure functions
- Bad, because less familiar in Go ecosystem
- Bad, because harder to manage state
DDD-style aggregates
- Good, because good for complex domains
- Good, because clear boundaries
- Bad, because overkill for simple services
- Bad, because more complex to implement
Links
Implementation Examples
// Good: Interface defined first
type Greeter interface {
Greet(ctx context.Context, name string) string
}
type Service struct{}
func (s *Service) Greet(ctx context.Context, name string) string {
// implementation
}
// Bad: Direct implementation without interface
type Service struct{}
func (s *Service) Greet(name string) string {
// implementation
}