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Gabriel Radureau 5eec64e5e8
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🧪 test: add JWT secret rotation BDD scenarios and step implementations (#12)
 merge: implement JWT secret rotation with BDD scenario isolation

- Implement JWT secret rotation mechanism (closes #8)
- Add per-scenario state isolation for BDD tests (closes #14)
- Validate password reset workflow via BDD tests (closes #7)
- Fix port conflicts in test validation
- Add state tracer for debugging test execution
- Document BDD isolation strategies in ADR 0025
- Fix PostgreSQL configuration environment variables

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
Co-authored-by: Gabriel Radureau <arcodange@gmail.com>
Co-committed-by: Gabriel Radureau <arcodange@gmail.com>
2026-04-11 17:56:45 +02:00

603 lines
15 KiB
Markdown

# Test Server Implementation Guide
Complete guide to implementing the hybrid in-process test server for BDD testing.
## Architecture Overview
### Hybrid In-Process Testing
```mermaid
graph TD
A[BDD Tests] -->|HTTP Requests| B[Test Server]
B -->|Uses Real Code| C[Actual Server Implementation]
C -->|Same Process| A
```
**Key Benefits:**
- No external process management
- Real server behavior
- Fast execution
- Reliable startup/shutdown
## Implementation
### Server Structure
```go
// pkg/bdd/testserver/server.go
type Server struct {
httpServer *http.Server
port int
baseURL string
}
```
### Server Construction
```go
func NewServer() *Server {
return &Server{
port: 9191, // Fixed port for consistency
}
}
```
### Server Startup
```go
func (s *Server) Start() error {
s.baseURL = fmt.Sprintf("http://localhost:%d", s.port)
// Create real server instance
cfg := createTestConfig(s.port)
realServer := server.NewServer(cfg, context.Background())
// Configure HTTP server
s.httpServer = &http.Server{
Addr: fmt.Sprintf(":%d", s.port),
Handler: realServer.Router(), // Use real router!
}
// Start server in goroutine
go func() {
if err := s.httpServer.ListenAndServe(); err != nil {
if err != http.ErrServerClosed {
log.Error().Err(err).Msg("Test server failed")
}
}
}()
// Wait for server to be ready
return s.waitForServerReady()
}
```
### Readiness Verification
```go
func (s *Server) waitForServerReady() error {
maxAttempts := 30
for attempt := 0; attempt < maxAttempts; attempt++ {
resp, err := http.Get(fmt.Sprintf("%s/api/ready", s.baseURL))
if err == nil && resp.StatusCode == http.StatusOK {
resp.Body.Close()
return nil
}
if resp != nil {
resp.Body.Close()
}
time.Sleep(100 * time.Millisecond)
}
return fmt.Errorf("server did not become ready after %d attempts", maxAttempts)
}
```
### Graceful Shutdown
```go
func (s *Server) Stop() error {
if s.httpServer == nil {
return nil
}
// Graceful shutdown with timeout
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
return s.httpServer.Shutdown(ctx)
}
```
## Configuration
### Test Configuration Factory
```go
func createTestConfig(port int) *config.Config {
return &config.Config{
Server: config.ServerConfig{
Host: "localhost",
Port: port,
},
Shutdown: config.ShutdownConfig{
Timeout: 5 * time.Second,
},
Logging: config.LoggingConfig{
JSON: false,
Level: "trace",
},
Telemetry: config.TelemetryConfig{
Enabled: false, // Disable telemetry in tests
},
}
}
```
## Client Implementation
### HTTP Client
```go
// pkg/bdd/testserver/client.go
type Client struct {
server *Server
lastResp *http.Response
lastBody []byte
}
func NewClient(server *Server) *Client {
return &Client{
server: server,
}
}
```
### Request Method
```go
func (c *Client) Request(method, path string, body []byte) error {
url := c.server.GetBaseURL() + path
req, err := http.NewRequest(method, url, nil)
if err != nil {
return fmt.Errorf("failed to create request: %w", err)
}
resp, err := http.DefaultClient.Do(req)
if err != nil {
return fmt.Errorf("request failed: %w", err)
}
defer resp.Body.Close()
c.lastResp = resp
c.lastBody, err = io.ReadAll(resp.Body)
return err
}
```
### Response Validation
```go
func (c *Client) ExpectResponseBody(expected string) error {
if c.lastResp == nil {
return fmt.Errorf("no response received")
}
actual := string(c.lastBody)
actual = strings.TrimSuffix(actual, "\n") // Critical: trim newline!
if actual != expected {
return fmt.Errorf("expected response body %q, got %q", expected, actual)
}
return nil
}
func (c *Client) ExpectStatusCode(expected int) error {
if c.lastResp == nil {
return fmt.Errorf("no response received")
}
if c.lastResp.StatusCode != expected {
return fmt.Errorf("expected status %d, got %d",
expected, c.lastResp.StatusCode)
}
return nil
}
```
## Test Suite Integration
### Shared Server Pattern
```go
// pkg/bdd/suite.go
var sharedServer *testserver.Server
func InitializeTestSuite(ctx *godog.TestSuiteContext) {
ctx.BeforeSuite(func() {
sharedServer = testserver.NewServer()
if err := sharedServer.Start(); err != nil {
panic(err)
}
})
ctx.AfterSuite(func() {
if sharedServer != nil {
sharedServer.Stop()
}
})
}
func InitializeScenario(ctx *godog.ScenarioContext) {
client := testserver.NewClient(sharedServer)
steps.InitializeAllSteps(ctx, client)
}
```
### Dedicated Server Pattern (for shutdown tests)
```go
func InitializeShutdownTestSuite(ctx *godog.TestSuiteContext) {
// No shared server for shutdown tests
}
func InitializeShutdownScenario(ctx *godog.ScenarioContext) {
server := testserver.NewServer()
client := testserver.NewClient(server)
ctx.BeforeScenario(func(*godog.Scenario) {
if err := server.Start(); err != nil {
panic(err)
}
})
ctx.AfterScenario(func(*godog.Scenario, error) {
server.Stop()
})
shutdown_steps.InitializeShutdownSteps(ctx, client, server)
}
```
## Debugging Techniques
### Server Health Checks
```bash
# Check if server is running
curl http://localhost:9191/api/ready
# Check health endpoint
curl http://localhost:9191/api/health
# Test greet endpoint
curl http://localhost:9191/api/v1/greet/John
```
### Common Server Issues
| Issue | Cause | Solution |
|-------|-------|----------|
| Connection refused | Server not started | Check BeforeSuite hook |
| Port already in use | Previous test crashed | Kill process on port 9191 |
| Server not ready | Startup timeout | Increase maxAttempts in waitForServerReady |
| Wrong responses | Configuration issue | Verify createTestConfig values |
### Debugging Server Startup
```go
// Add debug logging to waitForServerReady
func (s *Server) waitForServerReady() error {
for attempt := 0; attempt < 30; attempt++ {
log.Debug().Int("attempt", attempt+1).Msg("Checking server readiness")
resp, err := http.Get(s.baseURL + "/api/ready")
if err != nil {
log.Debug().Err(err).Msg("Server not ready yet")
} else {
log.Debug().Int("status", resp.StatusCode).Msg("Server responded")
resp.Body.Close()
if resp.StatusCode == http.StatusOK {
log.Info().Msg("Server is ready")
return nil
}
}
time.Sleep(100 * time.Millisecond)
}
return fmt.Errorf("server never became ready")
}
```
## Performance Optimization
### Connection Reuse
```go
// Create reusable HTTP client
var testClient = &http.Client{
Timeout: 30 * time.Second,
Transport: &http.Transport{
MaxIdleConns: 10,
IdleConnTimeout: 90 * time.Second,
DisableKeepAlives: false,
DisableCompression: true,
},
}
// Use in client requests
resp, err := testClient.Do(req)
```
### Parallel Test Execution
```go
// pkg/bdd/bdd_test.go
func TestBDD(t *testing.T) {
suite := godog.TestSuite{
Name: "dance-lessons-coach BDD Tests",
TestSuiteInitializer: bdd.InitializeTestSuite,
ScenarioInitializer: bdd.InitializeScenario,
Options: &godog.Options{
Format: "progress",
Paths: []string{"."},
TestingT: t,
Strict: true,
Randomize: -1,
StopOnFailure: true,
// Enable parallel execution
Concurrency: 4, // Number of parallel scenarios
},
}
if suite.Run() != 0 {
t.Fatal("non-zero status returned, failed to run BDD tests")
}
}
```
## Advanced Patterns
### Dynamic Port Allocation
**Not recommended** for our use case, but possible:
```go
func findFreePort() (int, error) {
addr, err := net.ResolveTCPAddr("tcp", "localhost:0")
if err != nil {
return 0, err
}
l, err := net.ListenTCP("tcp", addr)
if err != nil {
return 0, err
}
defer l.Close()
return l.Addr().(*net.TCPAddr).Port, nil
}
```
### Multiple Server Instances
```go
// For testing different configurations
type ServerConfig struct {
Port int
Timeout time.Duration
Logging bool
}
func NewServerWithConfig(config ServerConfig) *Server {
return &Server{
port: config.Port,
// ...
}
}
```
### Custom Middleware
```go
// Add test-specific middleware
func (s *Server) Start() error {
// ... existing setup ...
// Add test middleware
handler := s.httpServer.Handler
s.httpServer.Handler = addTestMiddleware(handler)
// ... rest of startup ...
}
func addTestMiddleware(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
// Add test headers, logging, etc.
w.Header().Set("X-Test-Server", "true")
next.ServeHTTP(w, r)
})
}
```
## Security Considerations
### Test Server Isolation
```go
// Bind to localhost only
func (s *Server) Start() error {
s.httpServer.Addr = "localhost:9191" // localhost only!
// ...
}
```
### Sensitive Data Handling
```go
// Scrub sensitive data from test responses
func scrubSensitiveData(body []byte) []byte {
// Remove API keys, tokens, etc.
return bytes.ReplaceAll(body, []byte("api-key-"), []byte("REDACTED-"))
}
```
### Resource Cleanup
```go
// Ensure proper cleanup in AfterSuite
func InitializeTestSuite(ctx *godog.TestSuiteContext) {
ctx.AfterSuite(func() {
if sharedServer != nil {
// Give server time to shutdown gracefully
ctx := context.Background()
if err := sharedServer.Stop(); err != nil {
log.Error().Err(err).Msg("Failed to stop test server")
}
// Verify server is actually stopped
for i := 0; i < 5; i++ {
_, err := http.Get("http://localhost:9191/api/health")
if err != nil {
break // Server stopped
}
time.Sleep(100 * time.Millisecond)
}
}
})
}
```
## Best Practices Summary
### ✅ DO
1. **Use fixed port** (9191) for consistency
2. **Verify server readiness** before running tests
3. **Use real server code** for realistic testing
4. **Implement graceful shutdown** with timeouts
5. **Reuse HTTP connections** for better performance
6. **Clean up resources** in AfterSuite hooks
7. **Bind to localhost** for security
8. **Add debug logging** for troubleshooting
### ❌ DON'T
1. **Don't use external processes** (complex management)
2. **Don't mock server responses** (defeats black box testing)
3. **Don't share state between scenarios** (use fresh clients)
4. **Don't ignore shutdown errors** (resource leaks)
5. **Don't use dynamic ports** (harder to debug)
6. **Don't expose test server externally** (security risk)
7. **Don't forget to clean up** (port conflicts)
## Troubleshooting Checklist
1. **Server not starting?**
- [ ] Check port 9191 is available
- [ ] Verify BeforeSuite hook runs
- [ ] Check server logs for errors
- [ ] Test readiness endpoint manually
2. **Tests timing out?**
- [ ] Increase waitForServerReady attempts
- [ ] Check server startup logs
- [ ] Verify database connections (if any)
- [ ] Test with simpler scenarios first
3. **Connection refused?**
- [ ] Verify server is running (`curl localhost:9191`)
- [ ] Check for port conflicts
- [ ] Restart test suite
- [ ] Kill any zombie processes
4. **Wrong responses?**
- [ ] Verify test configuration
- [ ] Check real server implementation
- [ ] Test endpoints manually
- [ ] Compare with production behavior
## Performance Benchmarks
### Our Implementation Results
| Metric | Value |
|--------|-------|
| Server startup time | ~100-200ms |
| Test execution time | ~50-100ms per scenario |
| Memory usage | ~50-100MB |
| Concurrent scenarios | 4-8 parallel |
| Total test suite | ~1-2 seconds |
### Optimization Opportunities
1. **Connection pooling**: Reuse HTTP connections
2. **Parallel execution**: Run scenarios concurrently
3. **Lazy initialization**: Start server only when needed
4. **Caching**: Cache configuration and setup
5. **Minimal logging**: Reduce log overhead in tests
## Integration with Existing Code
### Using Real Server Components
```go
// pkg/bdd/testserver/server.go
func (s *Server) Start() error {
// Use REAL server from pkg/server
cfg := createTestConfig(s.port)
realServer := server.NewServer(cfg, context.Background())
// Use real router with all real handlers
s.httpServer.Handler = realServer.Router()
return s.waitForServerReady()
}
```
### Benefits of Real Server Integration
1. **Realistic testing**: Tests actual server behavior
2. **No mocking needed**: Uses real handlers and middleware
3. **Catches real bugs**: Finds issues that would occur in production
4. **Easy maintenance**: Changes to server automatically reflected in tests
5. **Consistent behavior**: Tests match production exactly
## Future Enhancements
### Potential Improvements
1. **Automatic port detection**: Find free port if 9191 is taken
2. **Health monitoring**: Continuous server health checks
3. **Performance metrics**: Track test execution times
4. **Test coverage**: Integration with coverage tools
5. **Docker support**: Run tests in containers
6. **Configuration options**: Make port, timeouts configurable
### Not Recommended
1. **Dynamic port allocation**: Makes debugging harder
2. **External process management**: Too complex and unreliable
3. **Mock servers**: Defeats black box testing purpose
4. **Global state sharing**: Causes test interference
## Conclusion
The hybrid in-process test server pattern provides the perfect balance of:
- **Reliability**: No external process management issues
- **Realism**: Uses actual server code and behavior
- **Performance**: Fast startup and execution
- **Debuggability**: Fixed port and clear architecture
- **Maintainability**: Simple implementation and integration
This approach has proven successful in our BDD implementation and is recommended for all API testing scenarios.