Files
mediabunny/packages/server/src/audio-decoder.ts
T

127 lines
3.9 KiB
TypeScript

/*!
* Copyright (c) 2026-present, Vanilagy and contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
import { AudioCodec, AudioSample, CustomAudioDecoder, EncodedPacket, type MaybePromise } from 'mediabunny';
import * as NodeAv from 'node-av';
import { CODEC_TO_CODEC_ID, getChannelLayout } from './misc';
import { assert, toUint8Array } from '../../../src/misc';
import { AvFrameAudioSampleResource } from './audio-sample';
export class NodeAvAudioDecoder extends CustomAudioDecoder {
frame!: NodeAv.Frame;
packet!: NodeAv.Packet;
codecContext: NodeAv.CodecContext | null = null;
// eslint-disable-next-line @typescript-eslint/no-unused-vars
static override supports(codec: AudioCodec, config: AudioDecoderConfig): boolean {
return codec === 'aac'
|| codec === 'opus'
|| codec === 'mp3'
|| codec === 'vorbis'
|| codec === 'flac'
|| codec === 'ac3'
|| codec === 'eac3';
}
async init(): Promise<void> {
this.frame = new NodeAv.Frame();
this.frame.alloc();
this.packet = new NodeAv.Packet();
this.packet.alloc();
const codecId = CODEC_TO_CODEC_ID[this.codec];
assert(codecId !== undefined);
const codec = NodeAv.Codec.findDecoder(codecId);
if (codec === null) {
throw new Error(`Unable to obtain libav codec for '${this.codec}'.`);
}
const codecContext = new NodeAv.CodecContext();
codecContext.allocContext3(codec);
codecContext.sampleRate = this.config.sampleRate;
codecContext.channelLayout = getChannelLayout(this.config.numberOfChannels);
codecContext.timeBase = new NodeAv.Rational(1, this.config.sampleRate);
codecContext.codecType = NodeAv.AVMEDIA_TYPE_AUDIO;
codecContext.codecId = codecId;
codecContext.extraData = this.config.description
? Buffer.from(toUint8Array(this.config.description))
: null;
const ret = await codecContext.open2();
NodeAv.FFmpegError.throwIfError(ret, 'Open codec context');
this.codecContext = codecContext;
}
async decode(packet: EncodedPacket): Promise<void> {
assert(this.codecContext);
this.packet.isKeyframe = packet.type === 'key';
this.packet.data = Buffer.from(packet.data);
this.packet.timeBase = { num: 1, den: this.config.sampleRate };
this.packet.pts = BigInt(Math.round(packet.timestamp * this.config.sampleRate));
this.packet.dts = NodeAv.AV_NOPTS_VALUE;
this.packet.duration = BigInt(Math.round(packet.duration * this.config.sampleRate));
const ret = await this.codecContext.sendPacket(this.packet);
NodeAv.FFmpegError.throwIfError(ret, 'Send packet');
this.packet.unref(); // Don't need the data again, so just unref it
while (true) {
const receiveRet = await this.codecContext.receiveFrame(this.frame);
if (receiveRet === NodeAv.AVERROR_EAGAIN || receiveRet === NodeAv.AVERROR_EOF) {
break;
}
this.receiveFrame(receiveRet);
}
}
receiveFrame(ret: number) {
NodeAv.FFmpegError.throwIfError(ret, 'Receive frame');
const clone = this.frame.clone();
if (!clone) {
throw new Error('Allocation failure during frame clone.');
}
clone.timeBase = new NodeAv.Rational(1, this.config.sampleRate);
this.onSample(new AudioSample(new AvFrameAudioSampleResource(clone)));
}
async flush(): Promise<void> {
assert(this.codecContext);
// Send null packet to signal flush
const ret = await this.codecContext.sendPacket(null);
NodeAv.FFmpegError.throwIfError(ret, 'Flush decoder');
// Keep receiving frames until no more are available
while (true) {
const receiveRet = await this.codecContext.receiveFrame(this.frame);
if (receiveRet === NodeAv.AVERROR_EAGAIN || receiveRet === NodeAv.AVERROR_EOF) {
// No more frames available
break;
}
this.receiveFrame(receiveRet);
}
this.codecContext.flushBuffers();
}
close(): MaybePromise<void> {
this.codecContext?.freeContext();
this.frame.free();
this.packet.free();
}
}