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https://github.com/arcodange-org/mediabunny.git
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Make FLAC encoder bit depth depend on input sample format, add sampleFormat audio transformation option, fix incorrect bitrate validation for FLAC (closes #357)
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@@ -0,0 +1,107 @@
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import { expect, test } from 'vitest';
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import { Input } from '../../src/input.js';
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import { ALL_FORMATS } from '../../src/input-format.js';
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import { AudioSampleSource } from '../../src/media-source.js';
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import { AudioSampleSink } from '../../src/media-sink.js';
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import { assert } from '../../src/misc.js';
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import { Output } from '../../src/output.js';
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import { FlacOutputFormat } from '../../src/output-format.js';
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import { AudioSample } from '../../src/sample.js';
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import { BufferSource } from '../../src/source.js';
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import { BufferTarget } from '../../src/target.js';
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import { registerFlacEncoder } from '@mediabunny/flac-encoder';
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test('FLAC encoder, 24-bit', async () => {
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registerFlacEncoder();
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const sampleRate = 48000;
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const channels = 2;
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const durationSeconds = 2;
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const data = createF32SineWave(sampleRate, channels, durationSeconds);
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using sample = await encodeAndDecodeFirstSample(new AudioSample({
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data,
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format: 'f32',
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numberOfChannels: channels,
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sampleRate,
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timestamp: 0,
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}));
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expect(sample.format).toBe('s32');
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});
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test('FLAC encoder, 16-bit', async () => {
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registerFlacEncoder();
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const sampleRate = 48000;
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const channels = 2;
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const durationSeconds = 2;
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const data = createS16SineWave(sampleRate, channels, durationSeconds);
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using sample = await encodeAndDecodeFirstSample(new AudioSample({
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data,
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format: 's16',
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numberOfChannels: channels,
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sampleRate,
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timestamp: 0,
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}));
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expect(sample.format).toBe('s16');
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});
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const createF32SineWave = (sampleRate: number, channels: number, durationSeconds: number) => {
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const totalFrames = sampleRate * durationSeconds;
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const data = new Float32Array(totalFrames * channels);
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for (let i = 0; i < totalFrames; i++) {
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const value = Math.sin(2 * Math.PI * 440 * i / sampleRate);
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for (let ch = 0; ch < channels; ch++) {
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data[i * channels + ch] = value;
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}
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}
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return data;
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};
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const createS16SineWave = (sampleRate: number, channels: number, durationSeconds: number) => {
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const totalFrames = sampleRate * durationSeconds;
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const data = new Int16Array(totalFrames * channels);
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for (let i = 0; i < totalFrames; i++) {
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const value = Math.round(Math.sin(2 * Math.PI * 440 * i / sampleRate) * 32767);
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for (let ch = 0; ch < channels; ch++) {
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data[i * channels + ch] = value;
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}
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}
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return data;
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};
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const encodeAndDecodeFirstSample = async (audioSample: AudioSample) => {
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const output = new Output({
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format: new FlacOutputFormat(),
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target: new BufferTarget(),
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});
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const audioSource = new AudioSampleSource({ codec: 'flac' });
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output.addAudioTrack(audioSource);
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await output.start();
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await audioSource.add(audioSample);
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audioSource.close();
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await output.finalize();
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using input = new Input({
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source: new BufferSource(output.target.buffer!),
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formats: ALL_FORMATS,
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});
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const track = await input.getPrimaryAudioTrack();
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assert(track);
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const sink = new AudioSampleSink(track);
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const sample = await sink.getSample(0);
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assert(sample);
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return sample;
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};
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