Add @mediabunny/flac-encoder extension, clean up some other code, fix incorrect top-level tsconfig

This commit is contained in:
Vanilagy
2026-03-04 21:21:52 +01:00
parent e18da824ce
commit a15283eaa3
35 changed files with 1713 additions and 48 deletions
+1
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@@ -9,3 +9,4 @@ node_modules
packages/mp3-encoder/dist
packages/ac3/dist
packages/aac-encoder/dist
packages/flac-encoder/dist
+1
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@@ -95,6 +95,7 @@ export default withMermaid({
{ text: 'mp3-encoder', link: '/guide/extensions/mp3-encoder' },
{ text: 'aac-encoder', link: '/guide/extensions/aac-encoder' },
{ text: 'ac3', link: '/guide/extensions/ac3' },
{ text: 'flac-encoder', link: '/guide/extensions/flac-encoder' },
],
},
],
+2 -1
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@@ -21,5 +21,6 @@
"@mediabunny/mp3-encoder": "Adds MP3 encoder support to Mediabunny.",
"@mediabunny/ac3": "Adds AC-3/E-AC-3 decoder and encoder support to Mediabunny.",
"@mediabunny/aac-encoder": "Adds AAC encoder support to Mediabunny."
"@mediabunny/aac-encoder": "Polyfills AAC encoder support to Mediabunny.",
"@mediabunny/flac-encoder": "Adds FLAC encoder support to Mediabunny."
}
+81
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@@ -0,0 +1,81 @@
# @mediabunny/flac-encoder
No browser currently supports FLAC encoding in their WebCodecs implementations. This extension package provides a reliable FLAC encoder for use with Mediabunny. It is implemented using Mediabunny's [custom coder API](../supported-formats-and-codecs#custom-coders) and uses a fast, size-optimized WASM build of [libFLAC](https://github.com/xiph/flac) (the reference FLAC encoder) under the hood.
<a class="!no-underline inline-flex items-center gap-1.5" :no-icon="true" href="https://github.com/Vanilagy/mediabunny/blob/main/packages/flac-encoder/README.md">
GitHub page
<span class="vpi-arrow-right" />
</a>
## Installation
This library peer-depends on Mediabunny. Install both using npm:
```bash
npm install mediabunny @mediabunny/flac-encoder
```
Alternatively, directly include them using a script tag:
```html
<script src="mediabunny.js"></script>
<script src="mediabunny-flac-encoder.js"></script>
```
This will expose the global objects `Mediabunny` and `MediabunnyFlacEncoder`. Use `mediabunny-flac-encoder.d.ts` to provide types for these globals. You can download the built distribution files from the [releases page](https://github.com/Vanilagy/mediabunny/releases).
## Usage
```ts
import { registerFlacEncoder } from '@mediabunny/flac-encoder';
registerFlacEncoder();
```
That's it - Mediabunny now uses the registered FLAC encoder automatically.
If you want to be more correct, check for native browser support first:
```ts
import { canEncodeAudio } from 'mediabunny';
import { registerFlacEncoder } from '@mediabunny/flac-encoder';
if (!(await canEncodeAudio('flac'))) {
registerFlacEncoder();
}
```
## Example
Here, we convert an input file to a FLAC file:
```ts
import {
Input,
ALL_FORMATS,
BlobSource,
Output,
BufferTarget,
FlacOutputFormat,
canEncodeAudio,
Conversion,
} from 'mediabunny';
import { registerFlacEncoder } from '@mediabunny/flac-encoder';
if (!(await canEncodeAudio('flac'))) {
registerFlacEncoder();
}
const input = new Input({
source: new BlobSource(file), // From a file picker, for example
formats: ALL_FORMATS,
});
const output = new Output({
format: new FlacOutputFormat(),
target: new BufferTarget(),
});
const conversion = await Conversion.init({
input,
output,
});
await conversion.execute();
output.target.buffer; // => ArrayBuffer containing the FLAC file
```
+2
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@@ -42,6 +42,8 @@ export default tseslint.config(
'packages/ac3/build',
'packages/aac-encoder/dist',
'packages/aac-encoder/build',
'packages/flac-encoder/dist',
'packages/flac-encoder/build',
'eslint.config.mjs',
'docs/.vitepress/cache',
'test/public',
+19
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@@ -1421,6 +1421,10 @@
"resolved": "packages/ac3",
"link": true
},
"node_modules/@mediabunny/flac-encoder": {
"resolved": "packages/flac-encoder",
"link": true
},
"node_modules/@mediabunny/mp3-encoder": {
"resolved": "packages/mp3-encoder",
"link": true
@@ -12101,6 +12105,21 @@
"mediabunny": "^1.0.0"
}
},
"packages/flac-encoder": {
"name": "@mediabunny/flac-encoder",
"version": "1.36.0",
"license": "MPL-2.0",
"devDependencies": {
"@types/emscripten": "^1.40.1"
},
"funding": {
"type": "individual",
"url": "https://github.com/sponsors/Vanilagy"
},
"peerDependencies": {
"mediabunny": "^1.0.0"
}
},
"packages/mp3-encoder": {
"name": "@mediabunny/mp3-encoder",
"version": "1.36.0",
+1 -1
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@@ -41,7 +41,7 @@
"docs:dev": "vitepress dev docs",
"docs:build": "npm run build && npm run docs:generate && vitepress build docs && npm run examples:build && cp dist/mediabunny.d.ts dist-docs/",
"docs:preview": "vitepress preview docs",
"docs:generate": "tsx scripts/generate-api-docs.ts src/index.ts packages/mp3-encoder/src/index.ts packages/ac3/src/index.ts packages/aac-encoder/src/index.ts docs/api-config.json",
"docs:generate": "tsx scripts/generate-api-docs.ts src/index.ts packages/mp3-encoder/src/index.ts packages/ac3/src/index.ts packages/aac-encoder/src/index.ts packages/flac-encoder/src/index.ts docs/api-config.json",
"dev": "vite",
"examples:build": "vite build",
"fix-build-import-paths": "tsx scripts/add-import-extensions.ts",
+1 -11
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@@ -7,7 +7,7 @@
*/
import createModule from '../build/aac';
import type { WorkerCommand, WorkerResponse, WorkerResponseData } from './shared';
import type { PacketInfo, WorkerCommand, WorkerResponse, WorkerResponseData } from './shared';
type ExtendedEmscriptenModule = EmscriptenModule & {
cwrap: typeof cwrap;
@@ -28,8 +28,6 @@ let resetEncoderFn: (ctx: number) => void;
let getEncodedData: (ctx: number) => number;
let getEncodedPts: (ctx: number) => number;
let getEncodedDuration: (ctx: number) => number;
let closeEncoderFn: (ctx: number) => void;
const ensureModule = async () => {
if (!module) {
if (modulePromise) {
@@ -52,7 +50,6 @@ const ensureModule = async () => {
getEncodedData = module.cwrap('get_encoded_data', 'number', ['number']);
getEncodedPts = module.cwrap('get_encoded_pts', 'number', ['number']);
getEncodedDuration = module.cwrap('get_encoded_duration', 'number', ['number']);
closeEncoderFn = module.cwrap('close_encoder', null, ['number']);
}
};
@@ -77,8 +74,6 @@ const initEncoder = async (
return { ctx, frameSize, extradata };
};
type PacketInfo = { encodedData: ArrayBuffer; pts: number; duration: number };
const drainPackets = (ctx: number) => {
const packets: PacketInfo[] = [];
@@ -151,11 +146,6 @@ const onMessage = (data: { id: number; command: WorkerCommand }) => {
resetEncoderFn(command.data.ctx);
result = { type: command.type, packets };
}; break;
case 'close': {
closeEncoderFn(command.data.ctx);
result = { type: command.type };
}; break;
}
const response: WorkerResponse = {
+2 -3
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@@ -19,7 +19,7 @@ import {
EncodedPacket,
registerEncoder,
} from 'mediabunny';
import type { WorkerCommand, WorkerResponse, WorkerResponseData } from './shared';
import type { PacketInfo, WorkerCommand, WorkerResponse, WorkerResponseData } from './shared';
// @ts-expect-error An esbuild plugin handles this, TypeScript doesn't need to understand
import createWorker from './encode.worker';
@@ -184,7 +184,6 @@ class AacEncoder extends CustomAudioEncoder {
}
close() {
void this.sendCommand({ type: 'close', data: { ctx: this.ctx } });
this.worker?.terminate();
}
@@ -219,7 +218,7 @@ class AacEncoder extends CustomAudioEncoder {
this.emitPackets(result.packets);
}
private emitPackets(packets: Array<{ encodedData: ArrayBuffer; pts: number; duration: number }>) {
private emitPackets(packets: PacketInfo[]) {
assert(this.nextPacketTimestampInSamples !== null);
for (const p of packets) {
+8 -17
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@@ -25,11 +25,12 @@ export type WorkerCommand = {
data: {
ctx: number;
};
} | {
type: 'close';
data: {
ctx: number;
};
};
export type PacketInfo = {
encodedData: ArrayBuffer;
pts: number;
duration: number;
};
export type WorkerResponseData = {
@@ -39,20 +40,10 @@ export type WorkerResponseData = {
extradata: ArrayBuffer;
} | {
type: 'encode';
packets: Array<{
encodedData: ArrayBuffer;
pts: number;
duration: number;
}>;
packets: PacketInfo[];
} | {
type: 'flush';
packets: Array<{
encodedData: ArrayBuffer;
pts: number;
duration: number;
}>;
} | {
type: 'close';
packets: PacketInfo[];
};
export type WorkerResponse = {
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@@ -0,0 +1 @@
build/* linguist-generated
+373
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@@ -0,0 +1,373 @@
Mozilla Public License Version 2.0
==================================
1. Definitions
--------------
1.1. "Contributor"
means each individual or legal entity that creates, contributes to
the creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used
by a Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached
the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case
including portions thereof.
1.5. "Incompatible With Secondary Licenses"
means
(a) that the initial Contributor has attached the notice described
in Exhibit B to the Covered Software; or
(b) that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the
terms of a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in
a separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible,
whether at the time of the initial grant or subsequently, any and
all of the rights conveyed by this License.
1.10. "Modifications"
means any of the following:
(a) any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered
Software; or
(b) any new file in Source Code Form that contains any Covered
Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the
License, by the making, using, selling, offering for sale, having
made, import, or transfer of either its Contributions or its
Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU
Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those
licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that
controls, is controlled by, or is under common control with You. For
purposes of this definition, "control" means (a) the power, direct
or indirect, to cause the direction or management of such entity,
whether by contract or otherwise, or (b) ownership of more than
fifty percent (50%) of the outstanding shares or beneficial
ownership of such entity.
2. License Grants and Conditions
--------------------------------
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
(a) under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
(b) under Patent Claims of such Contributor to make, use, sell, offer
for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
(a) for any code that a Contributor has removed from Covered Software;
or
(b) for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
(c) under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights
to grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
in Section 2.1.
3. Responsibilities
-------------------
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
(a) such Covered Software must also be made available in Source Code
Form, as described in Section 3.1, and You must inform recipients of
the Executable Form how they can obtain a copy of such Source Code
Form by reasonable means in a timely manner, at a charge no more
than the cost of distribution to the recipient; and
(b) You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter
the recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty,
or limitations of liability) contained within the Source Code Form of
the Covered Software, except that You may alter any license notices to
the extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
---------------------------------------------------
If it is impossible for You to comply with any of the terms of this
License with respect to some or all of the Covered Software due to
statute, judicial order, or regulation then You must: (a) comply with
the terms of this License to the maximum extent possible; and (b)
describe the limitations and the code they affect. Such description must
be placed in a text file included with all distributions of the Covered
Software under this License. Except to the extent prohibited by statute
or regulation, such description must be sufficiently detailed for a
recipient of ordinary skill to be able to understand it.
5. Termination
--------------
5.1. The rights granted under this License will terminate automatically
if You fail to comply with any of its terms. However, if You become
compliant, then the rights granted under this License from a particular
Contributor are reinstated (a) provisionally, unless and until such
Contributor explicitly and finally terminates Your grants, and (b) on an
ongoing basis, if such Contributor fails to notify You of the
non-compliance by some reasonable means prior to 60 days after You have
come back into compliance. Moreover, Your grants from a particular
Contributor are reinstated on an ongoing basis if such Contributor
notifies You of the non-compliance by some reasonable means, this is the
first time You have received notice of non-compliance with this License
from such Contributor, and You become compliant prior to 30 days after
Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
end user license agreements (excluding distributors and resellers) which
have been validly granted by You or Your distributors under this License
prior to termination shall survive termination.
************************************************************************
* *
* 6. Disclaimer of Warranty *
* ------------------------- *
* *
* Covered Software is provided under this License on an "as is" *
* basis, without warranty of any kind, either expressed, implied, or *
* statutory, including, without limitation, warranties that the *
* Covered Software is free of defects, merchantable, fit for a *
* particular purpose or non-infringing. The entire risk as to the *
* quality and performance of the Covered Software is with You. *
* Should any Covered Software prove defective in any respect, You *
* (not any Contributor) assume the cost of any necessary servicing, *
* repair, or correction. This disclaimer of warranty constitutes an *
* essential part of this License. No use of any Covered Software is *
* authorized under this License except under this disclaimer. *
* *
************************************************************************
************************************************************************
* *
* 7. Limitation of Liability *
* -------------------------- *
* *
* Under no circumstances and under no legal theory, whether tort *
* (including negligence), contract, or otherwise, shall any *
* Contributor, or anyone who distributes Covered Software as *
* permitted above, be liable to You for any direct, indirect, *
* special, incidental, or consequential damages of any character *
* including, without limitation, damages for lost profits, loss of *
* goodwill, work stoppage, computer failure or malfunction, or any *
* and all other commercial damages or losses, even if such party *
* shall have been informed of the possibility of such damages. This *
* limitation of liability shall not apply to liability for death or *
* personal injury resulting from such party's negligence to the *
* extent applicable law prohibits such limitation. Some *
* jurisdictions do not allow the exclusion or limitation of *
* incidental or consequential damages, so this exclusion and *
* limitation may not apply to You. *
* *
************************************************************************
8. Litigation
-------------
Any litigation relating to this License may be brought only in the
courts of a jurisdiction where the defendant maintains its principal
place of business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions.
Nothing in this Section shall prevent a party's ability to bring
cross-claims or counter-claims.
9. Miscellaneous
----------------
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides
that the language of a contract shall be construed against the drafter
shall not be used to construe this License against a Contributor.
10. Versions of the License
---------------------------
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
-------------------------------------------
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at https://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular
file, then You may include the notice in a location (such as a LICENSE
file in a relevant directory) where a recipient would be likely to look
for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
---------------------------------------------------------
This Source Code Form is "Incompatible With Secondary Licenses", as
defined by the Mozilla Public License, v. 2.0.
+140
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@@ -0,0 +1,140 @@
# @mediabunny/flac-encoder
[![](https://img.shields.io/npm/v/@mediabunny/flac-encoder)](https://www.npmjs.com/package/@mediabunny/flac-encoder)
[![](https://img.shields.io/bundlephobia/minzip/@mediabunny/flac-encoder)](https://bundlephobia.com/package/@mediabunny/flac-encoder)
[![](https://img.shields.io/npm/dm/@mediabunny/flac-encoder)](https://www.npmjs.com/package/@mediabunny/flac-encoder)
[![](https://img.shields.io/discord/1390044844285497344?logo=discord&label=Discord)](https://discord.gg/hmpkyYuS4U)
<div align="center">
<img src="../../docs/public/mediabunny-logo.svg" width="180" height="180">
</div>
No browser currently supports FLAC encoding in their WebCodecs implementations. This extension package provides a reliable FLAC encoder for use with [Mediabunny](https://github.com/Vanilagy/mediabunny). It is implemented using Mediabunny's [custom coder API](https://mediabunny.dev/guide/supported-formats-and-codecs#custom-coders) and uses a fast, size-optimized WASM build of [libFLAC](https://github.com/xiph/flac) under the hood.
> This package, like the rest of Mediabunny, is enabled by its [sponsors](https://mediabunny.dev/#sponsors) and their donations. If you've derived value from this package, please consider [leaving a donation](https://github.com/sponsors/Vanilagy)! 💘
## Installation
This library peer-depends on Mediabunny. Install both using npm:
```bash
npm install mediabunny @mediabunny/flac-encoder
```
Alternatively, directly include them using a script tag:
```html
<script src="mediabunny.js"></script>
<script src="mediabunny-flac-encoder.js"></script>
```
This will expose the global objects `Mediabunny` and `MediabunnyFlacEncoder`. Use `mediabunny-flac-encoder.d.ts` to provide types for these globals. You can download the built distribution files from the [releases page](https://github.com/Vanilagy/mediabunny/releases).
## Usage
```ts
import { registerFlacEncoder } from '@mediabunny/flac-encoder';
registerFlacEncoder();
```
That's it - Mediabunny now uses the registered FLAC encoder automatically.
If you want to be more correct, check for native browser support first:
```ts
import { canEncodeAudio } from 'mediabunny';
import { registerFlacEncoder } from '@mediabunny/flac-encoder';
if (!(await canEncodeAudio('flac'))) {
registerFlacEncoder();
}
```
## Example
Here, we convert an input file to a FLAC file:
```ts
import {
Input,
ALL_FORMATS,
BlobSource,
Output,
BufferTarget,
FlacOutputFormat,
canEncodeAudio,
Conversion,
} from 'mediabunny';
import { registerFlacEncoder } from '@mediabunny/flac-encoder';
if (!(await canEncodeAudio('flac'))) {
registerFlacEncoder();
}
const input = new Input({
source: new BlobSource(file), // From a file picker, for example
formats: ALL_FORMATS,
});
const output = new Output({
format: new FlacOutputFormat(),
target: new BufferTarget(),
});
const conversion = await Conversion.init({
input,
output,
});
await conversion.execute();
output.target.buffer; // => ArrayBuffer containing the FLAC file
```
For more ways of using Mediabunny, refer to its [guide](https://mediabunny.dev/guide/introduction).
## Building and development
For simplicity, all built WASM artifacts are included in the repo, since these rarely change. However, here are the instructions for building them from scratch:
[Install Emscripten](https://emscripten.org/docs/getting_started/downloads.html), install CMake, and clone [libFLAC](https://github.com/xiph/flac). Then, from the Mediabunny root and with Emscripten sourced in:
```bash
export FLAC_PATH=/path/to/flac
export MEDIABUNNY_ROOT=$PWD
cd $FLAC_PATH
mkdir -p build && cd build
emcmake cmake .. \
-DBUILD_PROGRAMS=OFF \
-DBUILD_CXXLIBS=OFF \
-DBUILD_EXAMPLES=OFF \
-DBUILD_TESTING=OFF \
-DWITH_OGG=OFF \
-DBUILD_SHARED_LIBS=OFF \
-DENABLE_MULTITHREADING=OFF \
-DINSTALL_MANPAGES=OFF \
-DCMAKE_C_FLAGS="-DNDEBUG -Oz -flto -msimd128"
emmake make
# Compile the bridge between JavaScript and libFLAC's API
cd $MEDIABUNNY_ROOT/packages/flac-encoder
emcc src/bridge.c \
$FLAC_PATH/build/src/libFLAC/libFLAC.a \
-I$FLAC_PATH/include \
-s MODULARIZE=1 \
-s EXPORT_ES6=1 \
-s SINGLE_FILE=1 \
-s ALLOW_MEMORY_GROWTH=1 \
-s ENVIRONMENT=web,worker \
-s FILESYSTEM=0 \
-s MALLOC=emmalloc \
-s SUPPORT_LONGJMP=0 \
-s EXPORTED_RUNTIME_METHODS=cwrap,HEAPU8 \
-s EXPORTED_FUNCTIONS=_malloc,_free \
-msimd128 \
-flto \
-Oz \
-o build/flac.js
```
This generates `build/flac.js`, which contains both the JavaScript "glue code" as well as the compiled WASM inlined.
### Building the package
Then, the complete JavaScript package can be built alongside the rest of Mediabunny by running `npm run build` in Mediabunny's root.
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{
"$schema": "https://developer.microsoft.com/json-schemas/api-extractor/v7/api-extractor.schema.json",
"mainEntryPointFilePath": "dist/modules/src/index.d.ts",
"bundledPackages": [],
"compiler": {},
"apiReport": {
"enabled": false
},
"docModel": {
"enabled": false
},
"dtsRollup": {
"enabled": true,
"untrimmedFilePath": "dist/mediabunny-flac-encoder.d.ts"
},
"tsdocMetadata": {
"enabled": false
},
"messages": {
"compilerMessageReporting": {
"default": {
"logLevel": "warning"
}
},
"extractorMessageReporting": {
"default": {
"logLevel": "warning"
}
},
"tsdocMessageReporting": {
"default": {
"logLevel": "warning"
}
}
},
"newlineKind": "lf"
}
Binary file not shown.
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{
"name": "@mediabunny/flac-encoder",
"author": "Vanilagy",
"version": "1.36.0",
"description": "FLAC encoder extension for Mediabunny, based on libFLAC.",
"main": "./dist/bundles/mediabunny-flac-encoder.mjs",
"module": "./dist/bundles/mediabunny-flac-encoder.mjs",
"types": "./dist/modules/src/index.d.ts",
"exports": {
"types": "./dist/modules/src/index.d.ts",
"import": "./dist/bundles/mediabunny-flac-encoder.mjs",
"require": "./dist/bundles/mediabunny-flac-encoder.mjs"
},
"files": [
"README.md",
"package.json",
"LICENSE",
"dist",
"src"
],
"browser": {
"worker_threads": false
},
"sideEffects": false,
"license": "MPL-2.0",
"repository": {
"type": "git",
"url": "git+https://github.com/Vanilagy/mediabunny.git",
"directory": "packages/flac-encoder"
},
"bugs": {
"url": "https://github.com/Vanilagy/mediabunny/issues"
},
"homepage": "https://mediabunny.dev/guide/extensions/flac-encoder",
"funding": {
"type": "individual",
"url": "https://github.com/sponsors/Vanilagy"
},
"peerDependencies": {
"mediabunny": "^1.0.0"
},
"devDependencies": {
"@types/emscripten": "^1.40.1"
},
"keywords": [
"flac",
"encoding",
"codec",
"mediabunny",
"lossless",
"browser",
"wasm"
]
}
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/*!
* Copyright (c) 2026-present, Vanilagy and contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include <emscripten.h>
#include <FLAC/stream_encoder.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#define BITS_PER_SAMPLE 16
#define COMPRESSION_LEVEL 5
typedef struct {
int size;
int samples;
} FrameInfo;
typedef struct {
FLAC__StreamEncoder *encoder;
// Input buffer for interleaved int16 samples from JS
int16_t *input_buffer;
int input_buffer_size;
// Widened to int32 for libFLAC
FLAC__int32 *int32_buffer;
int int32_buffer_size;
// Contiguous output buffer for encoded frame data
uint8_t *output_buffer;
int output_size;
int output_capacity;
// Per-frame metadata so JS can split the output buffer into individual packets
FrameInfo *frames;
int frame_count;
int frames_capacity;
// Stream header captured during init (fLaC + metadata blocks)
uint8_t *header_buffer;
int header_size;
int header_capacity;
bool header_done;
int channels;
} EncoderContext;
static void ensure_output_capacity(EncoderContext *ctx, int needed) {
if (needed <= ctx->output_capacity) {
return;
}
int new_capacity = ctx->output_capacity;
if (new_capacity < 4096) {
new_capacity = 4096;
}
while (new_capacity < needed) {
new_capacity *= 2;
}
ctx->output_buffer = realloc(ctx->output_buffer, new_capacity);
ctx->output_capacity = new_capacity;
}
static FLAC__StreamEncoderWriteStatus write_callback(
const FLAC__StreamEncoder *encoder,
const FLAC__byte buffer[],
size_t bytes,
uint32_t samples,
uint32_t current_frame,
void *client_data
) {
EncoderContext *ctx = (EncoderContext *)client_data;
// samples == 0 means this is metadata (stream header)
if (samples == 0) {
if (!ctx->header_done) {
int needed = ctx->header_size + bytes;
if (needed > ctx->header_capacity) {
int new_cap = ctx->header_capacity < 256 ? 256 : ctx->header_capacity;
while (new_cap < needed) { new_cap *= 2; }
ctx->header_buffer = realloc(ctx->header_buffer, new_cap);
ctx->header_capacity = new_cap;
}
memcpy(ctx->header_buffer + ctx->header_size, buffer, bytes);
ctx->header_size += bytes;
}
return FLAC__STREAM_ENCODER_WRITE_STATUS_OK;
}
ctx->header_done = true;
// Append encoded data
ensure_output_capacity(ctx, ctx->output_size + bytes);
memcpy(ctx->output_buffer + ctx->output_size, buffer, bytes);
ctx->output_size += bytes;
// Record frame metadata
if (ctx->frame_count >= ctx->frames_capacity) {
int new_cap = ctx->frames_capacity < 16 ? 16 : ctx->frames_capacity * 2;
ctx->frames = realloc(ctx->frames, new_cap * sizeof(FrameInfo));
ctx->frames_capacity = new_cap;
}
ctx->frames[ctx->frame_count].size = bytes;
ctx->frames[ctx->frame_count].samples = samples;
ctx->frame_count++;
return FLAC__STREAM_ENCODER_WRITE_STATUS_OK;
}
static void reset_output(EncoderContext *ctx) {
ctx->output_size = 0;
ctx->frame_count = 0;
}
EMSCRIPTEN_KEEPALIVE
int init_encoder(int channels, int sample_rate) {
EncoderContext *ctx = calloc(1, sizeof(EncoderContext));
if (!ctx) {
return 0;
}
ctx->channels = channels;
ctx->encoder = FLAC__stream_encoder_new();
if (!ctx->encoder) {
free(ctx);
return 0;
}
FLAC__stream_encoder_set_channels(ctx->encoder, channels);
FLAC__stream_encoder_set_sample_rate(ctx->encoder, sample_rate);
FLAC__stream_encoder_set_bits_per_sample(ctx->encoder, BITS_PER_SAMPLE);
FLAC__stream_encoder_set_compression_level(ctx->encoder, COMPRESSION_LEVEL);
FLAC__stream_encoder_set_verify(ctx->encoder, false);
FLAC__StreamEncoderInitStatus status = FLAC__stream_encoder_init_stream(
ctx->encoder,
write_callback,
NULL, // seek callback
NULL, // tell callback
NULL, // metadata callback
ctx
);
if (status != FLAC__STREAM_ENCODER_INIT_STATUS_OK) {
FLAC__stream_encoder_delete(ctx->encoder);
free(ctx);
return 0;
}
return (int)ctx;
}
EMSCRIPTEN_KEEPALIVE
uint8_t *get_encode_input_ptr(int ctx_ptr, int size) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
if (size > ctx->input_buffer_size) {
ctx->input_buffer = realloc(ctx->input_buffer, size);
ctx->input_buffer_size = size;
}
return (uint8_t *)ctx->input_buffer;
}
EMSCRIPTEN_KEEPALIVE
int send_samples(int ctx_ptr, int num_samples) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
// Widen int16 to int32 for libFLAC
int total = num_samples * ctx->channels;
if (total > ctx->int32_buffer_size) {
ctx->int32_buffer = realloc(ctx->int32_buffer, total * sizeof(FLAC__int32));
ctx->int32_buffer_size = total;
}
for (int i = 0; i < total; i++) {
ctx->int32_buffer[i] = ctx->input_buffer[i];
}
reset_output(ctx);
FLAC__bool ok = FLAC__stream_encoder_process_interleaved(ctx->encoder, ctx->int32_buffer, num_samples);
return ok ? 0 : -1;
}
EMSCRIPTEN_KEEPALIVE
uint8_t *get_output_data(int ctx_ptr) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
return ctx->output_buffer;
}
EMSCRIPTEN_KEEPALIVE
int get_frame_count(int ctx_ptr) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
return ctx->frame_count;
}
EMSCRIPTEN_KEEPALIVE
int get_frame_size(int ctx_ptr, int index) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
return ctx->frames[index].size;
}
EMSCRIPTEN_KEEPALIVE
int get_frame_samples(int ctx_ptr, int index) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
return ctx->frames[index].samples;
}
EMSCRIPTEN_KEEPALIVE
uint8_t *get_header_data(int ctx_ptr) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
return ctx->header_buffer;
}
EMSCRIPTEN_KEEPALIVE
int get_header_size(int ctx_ptr) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
return ctx->header_size;
}
EMSCRIPTEN_KEEPALIVE
int finish_encoder(int ctx_ptr) {
EncoderContext *ctx = (EncoderContext *)ctx_ptr;
reset_output(ctx);
FLAC__bool ok = FLAC__stream_encoder_finish(ctx->encoder);
if (!ok) {
return -1;
}
// finish() leaves the encoder uninitialized but retains configuration (channels, sample rate,
// etc.), so we just re-init the stream to be ready for the next batch of samples.
ctx->header_size = 0;
ctx->header_done = false;
FLAC__StreamEncoderInitStatus status = FLAC__stream_encoder_init_stream(
ctx->encoder,
write_callback,
NULL,
NULL,
NULL,
ctx
);
return status == FLAC__STREAM_ENCODER_INIT_STATUS_OK ? 0 : -1;
}
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/*!
* Copyright (c) 2026-present, Vanilagy and contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
import createModule from '../build/flac';
import type { PacketInfo, WorkerCommand, WorkerResponse, WorkerResponseData } from './shared';
type ExtendedEmscriptenModule = EmscriptenModule & {
cwrap: typeof cwrap;
};
let module: ExtendedEmscriptenModule;
let modulePromise: Promise<ExtendedEmscriptenModule> | null = null;
let initEncoderFn: (channels: number, sampleRate: number) => number;
let getEncodeInputPtr: (ctx: number, size: number) => number;
let sendSamplesFn: (ctx: number, numSamples: number) => number;
let getOutputData: (ctx: number) => number;
let getFrameCount: (ctx: number) => number;
let getFrameSize: (ctx: number, index: number) => number;
let getFrameSamples: (ctx: number, index: number) => number;
let getHeaderData: (ctx: number) => number;
let getHeaderSize: (ctx: number) => number;
let finishEncoderFn: (ctx: number) => number;
const ensureModule = async () => {
if (!module) {
if (modulePromise) {
return modulePromise;
}
modulePromise = createModule() as Promise<ExtendedEmscriptenModule>;
module = await modulePromise;
modulePromise = null;
initEncoderFn = module.cwrap('init_encoder', 'number', ['number', 'number']);
getEncodeInputPtr = module.cwrap('get_encode_input_ptr', 'number', ['number', 'number']);
sendSamplesFn = module.cwrap('send_samples', 'number', ['number', 'number']);
getOutputData = module.cwrap('get_output_data', 'number', ['number']);
getFrameCount = module.cwrap('get_frame_count', 'number', ['number']);
getFrameSize = module.cwrap('get_frame_size', 'number', ['number', 'number']);
getFrameSamples = module.cwrap('get_frame_samples', 'number', ['number', 'number']);
getHeaderData = module.cwrap('get_header_data', 'number', ['number']);
getHeaderSize = module.cwrap('get_header_size', 'number', ['number']);
finishEncoderFn = module.cwrap('finish_encoder', 'number', ['number']);
}
};
const initEncoder = async (numberOfChannels: number, sampleRate: number) => {
await ensureModule();
const ctx = initEncoderFn(numberOfChannels, sampleRate);
if (ctx === 0) {
throw new Error('Failed to initialize FLAC encoder.');
}
const headerPtr = getHeaderData(ctx);
const headerSize = getHeaderSize(ctx);
const header = module.HEAPU8.slice(headerPtr, headerPtr + headerSize).buffer;
return { ctx, header };
};
const readPackets = (ctx: number) => {
const packets: PacketInfo[] = [];
const frameCount = getFrameCount(ctx);
const outputPtr = getOutputData(ctx);
let offset = 0;
for (let i = 0; i < frameCount; i++) {
const size = getFrameSize(ctx, i);
const samples = getFrameSamples(ctx, i);
const encodedData = module.HEAPU8.slice(outputPtr + offset, outputPtr + offset + size).buffer;
packets.push({ encodedData, samples });
offset += size;
}
return packets;
};
const encode = (ctx: number, audioData: ArrayBuffer, numSamples: number) => {
const audioBytes = new Uint8Array(audioData);
const inputPtr = getEncodeInputPtr(ctx, audioBytes.length);
if (inputPtr === 0) {
throw new Error('Failed to allocate encoder input buffer.');
}
module.HEAPU8.set(audioBytes, inputPtr);
const ret = sendSamplesFn(ctx, numSamples);
if (ret < 0) {
throw new Error(`Encode failed with error code ${ret}.`);
}
return readPackets(ctx);
};
const flush = (ctx: number) => {
const ret = finishEncoderFn(ctx);
if (ret < 0) {
throw new Error('Flush failed.');
}
return readPackets(ctx);
};
const onMessage = (data: { id: number; command: WorkerCommand }) => {
const { id, command } = data;
const handleCommand = async (): Promise<void> => {
try {
let result: WorkerResponseData;
const transferables: Transferable[] = [];
switch (command.type) {
case 'init': {
const { ctx, header } = await initEncoder(
command.data.numberOfChannels,
command.data.sampleRate,
);
result = { type: command.type, ctx, header };
transferables.push(header);
}; break;
case 'encode': {
const packets = encode(
command.data.ctx,
command.data.audioData,
command.data.numSamples,
);
for (const p of packets) {
transferables.push(p.encodedData);
}
result = { type: command.type, packets };
}; break;
case 'flush': {
const packets = flush(command.data.ctx);
for (const p of packets) {
transferables.push(p.encodedData);
}
result = { type: command.type, packets };
}; break;
}
const response: WorkerResponse = {
id,
success: true,
data: result,
};
sendMessage(response, transferables);
} catch (error: unknown) {
const response: WorkerResponse = {
id,
success: false,
error,
};
sendMessage(response);
}
};
void handleCommand();
};
const sendMessage = (data: unknown, transferables?: Transferable[]) => {
if (parentPort) {
parentPort.postMessage(data, transferables ?? []);
} else {
self.postMessage(data, { transfer: transferables ?? [] });
}
};
let parentPort: {
postMessage: (data: unknown, transferables?: Transferable[]) => void;
on: (event: string, listener: (data: never) => void) => void;
} | null = null;
if (typeof self === 'undefined') {
const workerModule = 'worker_threads';
// eslint-disable-next-line @stylistic/max-len
// eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-require-imports, @typescript-eslint/no-unsafe-member-access
parentPort = require(workerModule).parentPort;
}
if (parentPort) {
parentPort.on('message', onMessage);
} else {
self.addEventListener('message', event => onMessage(event.data as { id: number; command: WorkerCommand }));
}
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/*!
* Copyright (c) 2026-present, Vanilagy and contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
import {
CustomAudioEncoder,
AudioCodec,
AudioSample,
EncodedPacket,
registerEncoder,
} from 'mediabunny';
import type { PacketInfo, WorkerCommand, WorkerResponse, WorkerResponseData } from './shared';
// @ts-expect-error An esbuild plugin handles this, TypeScript doesn't need to understand
import createWorker from './encode.worker';
const FLAC_SAMPLE_RATES = [
8000, 16000, 22050, 24000, 32000, 44100, 48000, 88200, 96000, 176400, 192000,
];
class FlacEncoder extends CustomAudioEncoder {
private worker: Worker | null = null;
private nextMessageId = 0;
private pendingMessages = new Map<number, {
resolve: (value: WorkerResponseData) => void;
reject: (reason?: unknown) => void;
}>();
private ctx = 0;
private chunkMetadata: EncodedAudioChunkMetadata = {};
private description: Uint8Array | null = null;
private nextTimestampInSamples: number | null = null;
static override supports(codec: AudioCodec, config: AudioEncoderConfig): boolean {
return codec === 'flac'
&& config.numberOfChannels >= 1
&& config.numberOfChannels <= 8
&& FLAC_SAMPLE_RATES.includes(config.sampleRate);
}
async init() {
// eslint-disable-next-line @typescript-eslint/no-unsafe-call
this.worker = (await createWorker()) as Worker;
const onMessage = (data: WorkerResponse) => {
const pending = this.pendingMessages.get(data.id);
assert(pending !== undefined);
this.pendingMessages.delete(data.id);
if (data.success) {
pending.resolve(data.data);
} else {
pending.reject(data.error);
}
};
if (this.worker.addEventListener) {
this.worker.addEventListener('message', event => onMessage(event.data as WorkerResponse));
} else {
const nodeWorker = this.worker as unknown as {
on: (event: string, listener: (data: never) => void) => void;
};
nodeWorker.on('message', onMessage);
}
const result = await this.sendCommand({
type: 'init',
data: {
numberOfChannels: this.config.numberOfChannels,
sampleRate: this.config.sampleRate,
},
});
this.ctx = result.ctx;
this.description = new Uint8Array(result.header);
this.resetInternalState();
}
private resetInternalState() {
this.nextTimestampInSamples = null;
this.chunkMetadata = {
decoderConfig: {
codec: 'flac',
numberOfChannels: this.config.numberOfChannels,
sampleRate: this.config.sampleRate,
description: this.description!,
},
};
}
async encode(audioSample: AudioSample) {
if (this.nextTimestampInSamples === null) {
this.nextTimestampInSamples = Math.round(audioSample.timestamp * this.config.sampleRate);
}
const totalBytes = audioSample.allocationSize({ format: 's16', planeIndex: 0 });
const audioBytes = new Uint8Array(totalBytes);
audioSample.copyTo(audioBytes, { format: 's16', planeIndex: 0 });
const audioData = audioBytes.buffer;
const result = await this.sendCommand({
type: 'encode',
data: {
ctx: this.ctx,
audioData,
numSamples: audioSample.numberOfFrames,
},
}, [audioData]);
this.emitPackets(result.packets);
}
async flush() {
const result = await this.sendCommand({ type: 'flush', data: { ctx: this.ctx } });
this.emitPackets(result.packets);
this.resetInternalState();
}
close() {
this.worker?.terminate();
}
private emitPackets(packets: PacketInfo[]) {
assert(this.nextTimestampInSamples !== null);
for (const p of packets) {
const data = new Uint8Array(p.encodedData);
const packet = new EncodedPacket(
data,
'key',
this.nextTimestampInSamples / this.config.sampleRate,
p.samples / this.config.sampleRate,
);
this.nextTimestampInSamples += p.samples;
this.onPacket(
packet,
this.chunkMetadata,
);
this.chunkMetadata = {};
}
}
private sendCommand<T extends string>(
command: WorkerCommand & { type: T },
transferables?: Transferable[],
) {
return new Promise<WorkerResponseData & { type: T }>((resolve, reject) => {
const id = this.nextMessageId++;
this.pendingMessages.set(id, {
resolve: resolve as (value: WorkerResponseData) => void,
reject,
});
assert(this.worker);
if (transferables) {
this.worker.postMessage({ id, command }, transferables);
} else {
this.worker.postMessage({ id, command });
}
});
}
}
/**
* Registers the FLAC encoder, which Mediabunny will then use automatically when applicable. Make sure to call this
* function before starting any encoding task.
*
* Preferably, wrap the call in a condition to avoid overriding any native FLAC encoder:
*
* ```ts
* import { canEncodeAudio } from 'mediabunny';
* import { registerFlacEncoder } from '@mediabunny/flac-encoder';
*
* if (!(await canEncodeAudio('flac'))) {
* registerFlacEncoder();
* }
* ```
*
* @group \@mediabunny/flac-encoder
* @public
*/
export const registerFlacEncoder = () => {
registerEncoder(FlacEncoder);
};
function assert(x: unknown): asserts x {
if (!x) {
throw new Error('Assertion failed.');
}
}
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/*!
* Copyright (c) 2026-present, Vanilagy and contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
const FLAC_ENCODER_LOADED_SYMBOL = Symbol.for('@mediabunny/flac-encoder loaded');
if ((globalThis as Record<symbol, unknown>)[FLAC_ENCODER_LOADED_SYMBOL]) {
console.error(
'[WARNING]\n@mediabunny/flac-encoder was loaded twice.'
+ ' This will likely cause the encoder not to work correctly.'
+ ' Check if multiple dependencies are importing different versions of @mediabunny/flac-encoder,'
+ ' or if something is being bundled incorrectly.',
);
}
(globalThis as Record<symbol, unknown>)[FLAC_ENCODER_LOADED_SYMBOL] = true;
export { registerFlacEncoder } from './encoder';
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/*!
* Copyright (c) 2026-present, Vanilagy and contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
export type PacketInfo = {
encodedData: ArrayBuffer;
samples: number;
};
export type WorkerCommand = {
type: 'init';
data: {
numberOfChannels: number;
sampleRate: number;
};
} | {
type: 'encode';
data: {
ctx: number;
audioData: ArrayBuffer;
numSamples: number;
};
} | {
type: 'flush';
data: {
ctx: number;
};
};
export type WorkerResponseData = {
type: 'init';
ctx: number;
header: ArrayBuffer;
} | {
type: 'encode';
packets: PacketInfo[];
} | {
type: 'flush';
packets: PacketInfo[];
};
export type WorkerResponse = {
id: number;
} & ({
success: true;
data: WorkerResponseData;
} | {
success: false;
error: unknown;
});
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{
"extends": "../../tsconfig.json",
"compilerOptions": {
"composite": true,
"outDir": "./dist/modules",
"declaration": true,
"declarationMap": true,
"stripInternal": true,
"noEmit": false,
"moduleResolution": "nodenext",
"module": "nodenext",
"allowJs": true,
"paths": {
"mediabunny": ["../../src/index.ts"],
},
},
"include": [
"./src/**/*",
"./build/**/*",
],
"references": [
{ "path": "../../src" }
]
}
+4
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@@ -0,0 +1,4 @@
{
"$schema": "https://developer.microsoft.com/json-schemas/tsdoc/v0/tsdoc.schema.json",
"extends": ["../../tsdoc.json"]
}
+6
View File
@@ -8,6 +8,7 @@ rm -rf dist
rm -rf packages/mp3-encoder/dist
rm -rf packages/ac3/dist
rm -rf packages/aac-encoder/dist
rm -rf packages/flac-encoder/dist
# Ensure license headers on all source files
tsx scripts/ensure-license-headers.ts
@@ -17,6 +18,7 @@ tsc -p src
tsc -p packages/mp3-encoder
tsc -p packages/ac3
tsc -p packages/aac-encoder
tsc -p packages/flac-encoder
# So that the resulting files use valid ESM imports with file extension. This only runs for the core Mediabunny as only
# it ships the individual files to npm (for tree shaking, because it's large)
@@ -30,12 +32,14 @@ api-extractor run
api-extractor run -c packages/mp3-encoder/api-extractor.json
api-extractor run -c packages/ac3/api-extractor.json
api-extractor run -c packages/aac-encoder/api-extractor.json
api-extractor run -c packages/flac-encoder/api-extractor.json
# Checks that all symbols are documented
tsx scripts/check-docblocks.ts dist/mediabunny.d.ts
tsx scripts/check-docblocks.ts packages/mp3-encoder/dist/mediabunny-mp3-encoder.d.ts
tsx scripts/check-docblocks.ts packages/ac3/dist/mediabunny-ac3.d.ts
tsx scripts/check-docblocks.ts packages/aac-encoder/dist/mediabunny-aac-encoder.d.ts
tsx scripts/check-docblocks.ts packages/flac-encoder/dist/mediabunny-flac-encoder.d.ts
# Checks that API docs are generatable
npm run docs:generate -- --dry
@@ -45,3 +49,5 @@ echo 'export as namespace Mediabunny;' >> dist/mediabunny.d.ts
echo 'export as namespace MediabunnyMp3Encoder;' >> packages/mp3-encoder/dist/mediabunny-mp3-encoder.d.ts
echo 'export as namespace MediabunnyAc3;' >> packages/ac3/dist/mediabunny-ac3.d.ts
echo 'export as namespace MediabunnyAacEncoder;' >> packages/aac-encoder/dist/mediabunny-aac-encoder.d.ts
echo 'export as namespace MediabunnyFlacEncoder;' >> packages/flac-encoder/dist/mediabunny-flac-encoder.d.ts
+32
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@@ -175,11 +175,43 @@ const aacEncoderVariants = await createVariants(
},
);
const flacEncoderVariants = await createVariants(
'packages/flac-encoder/src/index.ts',
'MediabunnyFlacEncoder',
'packages/flac-encoder/dist/bundles/mediabunny-flac-encoder',
'js', // The bundles are purely for the browser, not for Node (due to the peer dependecy)
{
plugins: [
PluginExternalGlobal.externalGlobalPlugin({
mediabunny: 'Mediabunny',
}),
inlineWorkerPlugin({
define: {
'import.meta.url': '""',
},
legalComments: 'none',
}),
],
},
{
external: ['mediabunny'],
plugins: [
inlineWorkerPlugin({
define: {
'import.meta.url': '""',
},
legalComments: 'none',
}),
],
},
);
const contexts = [
...mediabunnyVariants,
...mp3EncoderVariants,
...ac3Variants,
...aacEncoderVariants,
...flacEncoderVariants,
];
if (process.argv[2] === '--watch') {
+3
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@@ -13,6 +13,9 @@ tsc -p packages/ac3
rm -rf packages/aac-encoder/dist/modules
tsc -p packages/aac-encoder
rm -rf packages/flac-encoder/dist/modules
tsc -p packages/flac-encoder
tsc -p tsconfig.vitest.json --noEmit
tsc -p scripts --noEmit
+6
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@@ -786,6 +786,12 @@ export class Conversion {
+ ' for encoding and decoding AC-3/E-AC-3.',
);
}
if (codecs.includes('flac')) {
elements.push(
'\nThe @mediabunny/flac-encoder extension package provides support for encoding FLAC.',
);
}
} else {
elements.push('\nCheck the discardedTracks field for more info.');
}
+8 -12
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@@ -207,12 +207,6 @@ export class FlacMuxer extends Muxer {
): Promise<void> {
const release = await this.mutex.acquire();
validateAudioChunkMetadata(meta);
assert(meta);
assert(meta.decoderConfig);
assert(meta.decoderConfig.description);
try {
this.validateAndNormalizeTimestamp(
track,
@@ -221,14 +215,16 @@ export class FlacMuxer extends Muxer {
);
if (this.sampleRate === null) {
// It's the first packet
validateAudioChunkMetadata(meta);
assert(meta);
assert(meta.decoderConfig);
assert(meta.decoderConfig.description);
this.sampleRate = meta.decoderConfig.sampleRate;
}
if (this.channels === null) {
this.channels = meta.decoderConfig.numberOfChannels;
}
if (this.bitsPerSample === null) {
const descriptionBitstream = new Bitstream(
toUint8Array(meta.decoderConfig.description),
);
@@ -244,7 +240,7 @@ export class FlacMuxer extends Muxer {
}
const slice = FileSlice.tempFromBytes(packet.data);
readBytes(slice, 2);
slice.skip(2);
const bytes = readBytes(slice, 2);
const bitstream = new Bitstream(bytes);
const blockSizeOrUncommon = getBlockSizeOrUncommon(bitstream.readBits(4));
+83
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@@ -0,0 +1,83 @@
import { expect, test } from 'vitest';
import { Input } from '../../src/input.js';
import { BufferSource } from '../../src/source.js';
import { ALL_FORMATS } from '../../src/input-format.js';
import { Output } from '../../src/output.js';
import { BufferTarget } from '../../src/target.js';
import { canEncode } from '../../src/encode.js';
import { AudioSampleSource } from '../../src/media-source.js';
import { EncodedPacketSink } from '../../src/media-sink.js';
import { FlacOutputFormat } from '../../src/output-format.js';
import { AudioSample } from '../../src/sample.js';
import { registerFlacEncoder } from '@mediabunny/flac-encoder';
const createSineWave = (sampleRate: number, channels: number, durationSeconds: number) => {
const totalFrames = sampleRate * durationSeconds;
const data = new Float32Array(totalFrames * channels);
for (let i = 0; i < totalFrames; i++) {
const value = Math.sin(2 * Math.PI * 440 * i / sampleRate);
for (let ch = 0; ch < channels; ch++) {
data[i * channels + ch] = value;
}
}
return data;
};
test('Custom coder registration', async () => {
expect(await canEncode('flac')).toBe(false);
registerFlacEncoder();
expect(await canEncode('flac')).toBe(true);
});
test('FLAC encoding', async () => {
registerFlacEncoder();
const sampleRate = 48000;
const channels = 2;
const durationSeconds = 2;
const data = createSineWave(sampleRate, channels, durationSeconds);
const output = new Output({
format: new FlacOutputFormat(),
target: new BufferTarget(),
});
const audioSource = new AudioSampleSource({ codec: 'flac', bitrate: 1 });
output.addAudioTrack(audioSource);
await output.start();
await audioSource.add(new AudioSample({
data,
format: 'f32',
numberOfChannels: channels,
sampleRate,
timestamp: 0,
}));
audioSource.close();
await output.finalize();
using input = new Input({
source: new BufferSource(output.target.buffer!),
formats: ALL_FORMATS,
});
const track = (await input.getPrimaryAudioTrack())!;
expect(track.codec).toBe('flac');
expect(track.sampleRate).toBe(sampleRate);
expect(track.numberOfChannels).toBe(channels);
const sink = new EncodedPacketSink(track);
let packetCount = 0;
for await (const packet of sink.packets()) {
expect(packet.type).toBe('key');
packetCount++;
}
// FLAC default block size is 4096, so ~24 packets for 2 seconds at 48kHz
expect(packetCount).toBeGreaterThan(durationSeconds * sampleRate / 4096);
expect(await track.computeDuration()).toBeCloseTo(2, 1);
});
+83
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@@ -0,0 +1,83 @@
import { expect, test } from 'vitest';
import { Input } from '../../src/input.js';
import { BufferSource } from '../../src/source.js';
import { ALL_FORMATS } from '../../src/input-format.js';
import { Output } from '../../src/output.js';
import { BufferTarget } from '../../src/target.js';
import { canEncode } from '../../src/encode.js';
import { AudioSampleSource } from '../../src/media-source.js';
import { EncodedPacketSink } from '../../src/media-sink.js';
import { Mp3OutputFormat } from '../../src/output-format.js';
import { AudioSample } from '../../src/sample.js';
import { registerMp3Encoder } from '@mediabunny/mp3-encoder';
const createSineWave = (sampleRate: number, channels: number, durationSeconds: number) => {
const totalFrames = sampleRate * durationSeconds;
const data = new Float32Array(totalFrames * channels);
for (let i = 0; i < totalFrames; i++) {
const value = Math.sin(2 * Math.PI * 440 * i / sampleRate);
for (let ch = 0; ch < channels; ch++) {
data[i * channels + ch] = value;
}
}
return data;
};
test('Custom coder registration', async () => {
expect(await canEncode('mp3')).toBe(false);
registerMp3Encoder();
expect(await canEncode('mp3')).toBe(true);
});
test('MP3 encoding', async () => {
registerMp3Encoder();
const sampleRate = 44100;
const channels = 2;
const durationSeconds = 2;
const data = createSineWave(sampleRate, channels, durationSeconds);
const output = new Output({
format: new Mp3OutputFormat(),
target: new BufferTarget(),
});
const audioSource = new AudioSampleSource({ codec: 'mp3', bitrate: 128_000 });
output.addAudioTrack(audioSource);
await output.start();
await audioSource.add(new AudioSample({
data,
format: 'f32',
numberOfChannels: channels,
sampleRate,
timestamp: 0,
}));
audioSource.close();
await output.finalize();
using input = new Input({
source: new BufferSource(output.target.buffer!),
formats: ALL_FORMATS,
});
const track = (await input.getPrimaryAudioTrack())!;
expect(track.codec).toBe('mp3');
expect(track.sampleRate).toBe(sampleRate);
expect(track.numberOfChannels).toBe(channels);
const sink = new EncodedPacketSink(track);
let packetCount = 0;
for await (const packet of sink.packets()) {
expect(packet.type).toBe('key');
packetCount++;
}
// MP3 frames are 1152 samples each, so ~77 packets for 2 seconds at 44.1kHz
expect(packetCount).toBeGreaterThan(durationSeconds * sampleRate / 1152 - 2);
expect(await track.computeDuration()).toBeCloseTo(2, 0);
});
+1
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@@ -11,6 +11,7 @@
"allowJs": true,
"noEmit": true,
},
"include": [],
"references": [
{ "path": "./tsconfig.vite.json" },
{ "path": "./tsconfig.vitest.json" }
+1
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@@ -9,6 +9,7 @@
"mediabunny": ["./src/index.ts"],
"@mediabunny/ac3": ["./packages/ac3/src/index.ts"],
"@mediabunny/aac-encoder": ["./packages/aac-encoder/src/index.ts"],
"@mediabunny/flac-encoder": ["./packages/flac-encoder/src/index.ts"],
},
"types": ["vite/client"]
},
+9 -1
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@@ -9,9 +9,17 @@
"mediabunny": ["./src/index.ts"],
"@mediabunny/ac3": ["./packages/ac3/src/index.ts"],
"@mediabunny/aac-encoder": ["./packages/aac-encoder/src/index.ts"],
"@mediabunny/flac-encoder": ["./packages/flac-encoder/src/index.ts"],
"@mediabunny/mp3-encoder": ["./packages/mp3-encoder/src/index.ts"],
},
},
"include": ["vitest.config.ts", "./test/**/*"],
"exclude": ["./test/public/**/*"],
"references": [{ "path": "./src" }, { "path": "./packages/ac3" }, { "path": "./packages/aac-encoder" }]
"references": [
{ "path": "./src" },
{ "path": "./packages/ac3" },
{ "path": "./packages/aac-encoder" },
{ "path": "./packages/flac-encoder" },
{ "path": "./packages/mp3-encoder" },
]
}
+2
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@@ -23,6 +23,8 @@ export default defineConfig({
'mediabunny': path.resolve(__dirname, './dist/bundles/mediabunny.mjs'),
'@mediabunny/aac-encoder':
path.resolve(__dirname, './packages/aac-encoder/dist/bundles/mediabunny-aac-encoder.mjs'),
'@mediabunny/flac-encoder':
path.resolve(__dirname, './packages/flac-encoder/dist/bundles/mediabunny-flac-encoder.mjs'),
},
},
plugins: [
+4
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@@ -10,6 +10,10 @@ export default defineConfig({
'@mediabunny/ac3': path.resolve(__dirname, './packages/ac3/dist/bundles/mediabunny-ac3.mjs'),
'@mediabunny/aac-encoder':
path.resolve(__dirname, './packages/aac-encoder/dist/bundles/mediabunny-aac-encoder.mjs'),
'@mediabunny/flac-encoder':
path.resolve(__dirname, './packages/flac-encoder/dist/bundles/mediabunny-flac-encoder.mjs'),
'@mediabunny/mp3-encoder':
path.resolve(__dirname, './packages/mp3-encoder/dist/bundles/mediabunny-mp3-encoder.mjs'),
},
},
test: {