\n- Add DLC_CONFIG_FILE environment variable for custom config paths\n- Update config.go to support both default and custom config file locations\n- Update README.md and AGENTS.md with configuration documentation\n- Remove /Users/gabrielradureau/.dancelessonscoach/ directory approach\n- Add os import to config.go\n- Test all configuration scenarios
82 lines
2.4 KiB
Go
82 lines
2.4 KiB
Go
package config
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import (
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"fmt"
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"os"
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"time"
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"github.com/rs/zerolog/log"
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"github.com/spf13/viper"
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)
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// Config represents the application configuration
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type Config struct {
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Server struct {
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Host string `mapstructure:"host"`
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Port int `mapstructure:"port"`
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}
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Shutdown struct {
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Timeout time.Duration `mapstructure:"timeout"`
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}
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}
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// LoadConfig loads configuration from file, environment variables, and defaults
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// Configuration priority: file > environment variables > defaults
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// To specify a custom config file path, set DLC_CONFIG_FILE environment variable
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func LoadConfig() (*Config, error) {
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v := viper.New()
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// Set default values
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v.SetDefault("server.host", "0.0.0.0")
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v.SetDefault("server.port", 8080)
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v.SetDefault("shutdown.timeout", 30*time.Second)
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// Check for custom config file path via environment variable
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if configFile := os.Getenv("DLC_CONFIG_FILE"); configFile != "" {
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v.SetConfigFile(configFile)
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log.Info().Str("config_file", configFile).Msg("Using custom config file path")
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} else {
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// Default: look for config.yaml in current directory
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v.SetConfigName("config")
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v.SetConfigType("yaml")
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v.AddConfigPath(".")
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}
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// Read config file if it exists
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if err := v.ReadInConfig(); err != nil {
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if _, ok := err.(viper.ConfigFileNotFoundError); !ok {
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// Config file was found but there was an error reading it
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log.Warn().Err(err).Msg("Error reading config file, using defaults")
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}
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// Config file not found, continue with environment variables and defaults
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} else {
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log.Info().Str("config_file", v.ConfigFileUsed()).Msg("Config file loaded")
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}
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// Bind environment variables
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v.AutomaticEnv()
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v.SetEnvPrefix("DLC") // DanceLessonsCoach prefix
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v.BindEnv("server.host", "DLC_SERVER_HOST")
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v.BindEnv("server.port", "DLC_SERVER_PORT")
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v.BindEnv("shutdown.timeout", "DLC_SHUTDOWN_TIMEOUT")
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// Unmarshal into Config struct
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var config Config
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if err := v.Unmarshal(&config); err != nil {
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log.Error().Err(err).Msg("Failed to unmarshal config")
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return nil, fmt.Errorf("config unmarshal error: %w", err)
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}
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log.Info().
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Str("host", config.Server.Host).
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Int("port", config.Server.Port).
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Dur("shutdown_timeout", config.Shutdown.Timeout).
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Msg("Configuration loaded")
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return &config, nil
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}
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// GetServerAddress returns the formatted server address (host:port)
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func (c *Config) GetServerAddress() string {
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return fmt.Sprintf("%s:%d", c.Server.Host, c.Server.Port)
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} |