Files
dance-lessons-coach/pkg/bdd/suite.go
Gabriel Radureau dbadff58e2 🔍 feat(bdd): add state tracer and fix config reload timing
- Add STATE_TRACER_README.md with full documentation
- Add state_tracer.go for per-process BDD execution tracing to $TMPDIR
- Integrate tracing hooks in suite.go (SCENARIO_START/END, JWT_RESET, DB_CLEANUP)
- Fix config_steps.go: increase file recreation delay to 1100ms for 1s polling interval
- Fix config_test.go: update expected values to match current implementation
- Document findings: sequential per-feature execution, shared DB, in-memory JWT secrets
- Identify root causes of intermittent failures

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-04-11 10:25:27 +02:00

137 lines
4.1 KiB
Go

package bdd
import (
"fmt"
"os"
"strings"
"time"
"dance-lessons-coach/pkg/bdd/steps"
"dance-lessons-coach/pkg/bdd/testserver"
"github.com/cucumber/godog"
"github.com/rs/zerolog/log"
)
var sharedServer *testserver.Server
// isCleanupLoggingEnabled returns true if BDD_ENABLE_CLEANUP_LOGS environment variable is set to "true"
func isCleanupLoggingEnabled() bool {
return os.Getenv("BDD_ENABLE_CLEANUP_LOGS") == "true"
}
// isSchemaIsolationEnabled returns true if BDD_SCHEMA_ISOLATION environment variable is set to "true"
func isSchemaIsolationEnabled() bool {
return os.Getenv("BDD_SCHEMA_ISOLATION") == "true"
}
func InitializeTestSuite(ctx *godog.TestSuiteContext) {
ctx.BeforeSuite(func() {
// Small delay to ensure any previous server instances are fully cleaned up
time.Sleep(50 * time.Millisecond)
sharedServer = testserver.NewServer()
if err := sharedServer.Start(); err != nil {
// Improved error message for port conflicts
if strings.Contains(err.Error(), "address already in use") {
panic(fmt.Sprintf("Port conflict: %v. Try running 'lsof -i :9191' and 'kill -9 <PID>' to free the port", err))
}
panic(fmt.Sprintf("Failed to start test server: %v", err))
}
})
sc := ctx.ScenarioContext()
sc.BeforeScenario(func(s *godog.Scenario) {
// Get feature name from environment - falls back to "bdd" for multi-feature tests
feature := os.Getenv("FEATURE")
if feature == "" {
feature = "bdd"
}
if isCleanupLoggingEnabled() {
log.Info().Str("feature", feature).Str("scenario", s.Name).Msg("CLEANUP: Scenario starting")
}
// Trace scenario start
scenarioKey := s.Name
if s.Uri != "" {
scenarioKey = fmt.Sprintf("%s:%s", s.Uri, s.Name)
}
testserver.TraceStateScenarioStart(feature, scenarioKey)
// Setup schema isolation if enabled
if sharedServer != nil {
if err := sharedServer.SetupScenarioSchema(feature, scenarioKey); err != nil {
if isCleanupLoggingEnabled() {
log.Warn().Err(err).Str("feature", feature).Str("scenario", scenarioKey).Msg("ISOLATION: Failed to setup scenario schema")
}
}
}
})
sc.AfterScenario(func(s *godog.Scenario, err error) {
// Get feature name from environment - falls back to "bdd" for multi-feature tests
feature := os.Getenv("FEATURE")
if feature == "" {
feature = "bdd"
}
if isCleanupLoggingEnabled() {
log.Info().Str("scenario", s.Name).Str("status", "completed").Err(err).Msg("CLEANUP: Scenario completed")
}
// Trace scenario end
scenarioKey := s.Name
if s.Uri != "" {
scenarioKey = fmt.Sprintf("%s:%s", s.Uri, s.Name)
}
testserver.TraceStateScenarioEnd(feature, scenarioKey, err)
if sharedServer != nil {
// Teardown schema isolation if enabled
if teardownErr := sharedServer.TeardownScenarioSchema(); teardownErr != nil {
if isCleanupLoggingEnabled() {
log.Warn().Err(teardownErr).Msg("ISOLATION: Failed to teardown scenario schema")
}
}
// Reset JWT secrets after every scenario to prevent pollution
// Note: This is still needed for in-memory state even with schema isolation
if resetErr := sharedServer.ResetJWTSecrets(); resetErr != nil {
if isCleanupLoggingEnabled() {
log.Warn().Err(resetErr).Msg("CLEANUP: Failed to reset JWT secrets after scenario")
}
} else {
testserver.TraceStateJWTSecretOperation(feature, scenarioKey, "RESET", "ok")
}
// Clean database after every scenario (only if schema isolation is disabled)
if !isSchemaIsolationEnabled() {
if cleanupErr := sharedServer.CleanupDatabase(); cleanupErr != nil {
if isCleanupLoggingEnabled() {
log.Warn().Err(cleanupErr).Msg("CLEANUP: Failed to cleanup database after scenario")
}
} else {
testserver.TraceStateDBCleanup(feature, scenarioKey, "all_tables")
}
}
}
})
ctx.AfterSuite(func() {
if sharedServer != nil {
// Final cleanup
if err := sharedServer.Stop(); err != nil {
log.Warn().Err(err).Msg("Failed to shutdown HTTP server")
}
time.Sleep(100 * time.Millisecond)
}
steps.CleanupAllTestConfigFiles()
})
}
func InitializeScenario(ctx *godog.ScenarioContext) {
client := testserver.NewClient(sharedServer)
steps.InitializeAllSteps(ctx, client)
}