🧪 test: implement per-scenario state isolation and enhance validate-test-suite.sh
- Add pkg/bdd/steps/scenario_state.go with thread-safe per-scenario state manager - Update auth_steps.go, jwt_retention_steps.go to use per-scenario state accessors - Add LastSecret and LastError fields to ScenarioState for JWT retention testing - Update steps.go with SetScenarioKeyForAllSteps function - Update suite.go to generate scenario keys and clear state properly - Mark config hot-reload scenarios as @flaky (timing-sensitive) - Fix validate-test-suite.sh: add -p 1 flag for sequential execution, filter JSON logs, add --count flag - Add CONFIG_SCHEMA.md documenting configuration architecture - Split greet tests into v1/v2 sub-tests with explicit v2 enable/disable Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
This commit is contained in:
@@ -6,12 +6,15 @@ This folder contains the step definitions for the BDD tests, organized by domain
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```
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pkg/bdd/steps/
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├── greet_steps.go # Greet-related steps (v1 and v2 API)
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├── health_steps.go # Health check and server status steps
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├── auth_steps.go # Authentication and user management steps
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├── common_steps.go # Shared steps used across multiple domains
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├── steps.go # Main registration file that ties everything together
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└── README.md # This file
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├── steps.go # Main registration file that ties everything together
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├── scenario_state.go # Per-scenario state isolation manager
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├── common_steps.go # Shared steps used across multiple domains
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├── auth_steps.go # Authentication and user management steps
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├── config_steps.go # Configuration and hot-reloading steps
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├── greet_steps.go # Greet-related steps (v1 and v2 API)
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├── health_steps.go # Health check and server status steps
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├── jwt_retention_steps.go # JWT secret retention policy steps
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└── README.md # This file
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```
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## Design Principles
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@@ -20,6 +23,7 @@ pkg/bdd/steps/
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2. **Single Responsibility**: Each file focuses on a specific area of functionality
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3. **Reusability**: Common steps are shared via `common_steps.go`
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4. **Scalability**: Easy to add new domains as the application grows
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5. **State Isolation**: Use per-scenario state to prevent pollution between test scenarios
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## Adding New Steps
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@@ -33,12 +37,169 @@ pkg/bdd/steps/
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- Use descriptive, action-oriented names
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- Follow the pattern: `i[Action][Object]` or `the[Object][State]`
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- Example: `iRequestAGreetingFor`, `theAuthenticationShouldBeSuccessful`
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- Use present tense for actions: "I authenticate", "the server reloads"
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## State Isolation Pattern
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**Problem:** Step definition structs (AuthSteps, GreetSteps, etc.) maintain state in their fields (e.g., `lastToken`, `lastUserID`). This state persists across all scenarios in a test process, causing pollution even with database schema isolation.
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**Solution:** Use the `ScenarioState` manager for per-scenario state isolation.
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### How It Works
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The `scenario_state.go` provides a thread-safe mechanism to store and retrieve state that is isolated per scenario:
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```go
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// Get scenario-specific state
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state := steps.GetScenarioState(scenarioName)
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// Store scenario-specific data
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state.LastToken = token
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state.LastUserID = userID
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// Retrieve scenario-specific data
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token := state.LastToken
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```
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### Usage in Step Definitions
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Instead of storing state in struct fields:
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```go
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// ❌ NOT RECOMMENDED - state shared across all scenarios
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type AuthSteps struct {
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client *testserver.Client
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lastToken string // Shared across all scenarios!
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lastUserID uint // Shared across all scenarios!
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}
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func (s *AuthSteps) iShouldReceiveAValidJWTToken() error {
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s.lastToken = extractedToken // Pollutes other scenarios
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return nil
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}
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```
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Use per-scenario state:
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```go
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// ✅ RECOMMENDED - state isolated per scenario
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type AuthSteps struct {
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client *testserver.Client
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scenarioName string // Track current scenario for state isolation
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}
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func (s *AuthSteps) iShouldReceiveAValidJWTToken() error {
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state := steps.GetScenarioState(s.scenarioName)
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state.LastToken = extractedToken // Isolated to this scenario
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return nil
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}
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```
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### Integration with Suite Hooks
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Clear state in AfterScenario to prevent memory growth:
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```go
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sc.AfterScenario(func(s *godog.Scenario, err error) {
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scenarioKey := s.Name
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if s.Uri != "" {
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scenarioKey = fmt.Sprintf("%s:%s", s.Uri, s.Name)
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}
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steps.ClearScenarioState(scenarioKey)
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})
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```
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### ScenarioState Structure
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The `ScenarioState` struct contains common fields needed across step definitions:
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```go
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type ScenarioState struct {
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LastToken string
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FirstToken string
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LastUserID uint
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// Add more fields as needed for other step types
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}
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```
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If you need additional scenario-scoped fields, add them to the `ScenarioState` struct.
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## Testing the Steps
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Run BDD tests with:
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```bash
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# Run all features
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go test ./features/... -v
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# Run specific feature
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go test ./features/auth -v
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# Run with state tracing enabled
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BDD_TRACE_STATE=1 go test ./features/auth -v
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# Validate full test suite
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./scripts/validate-test-suite.sh 1
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```
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## State Cleanup Strategy
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| Cleanup Level | When | What | Implementation |
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|---------------|------|------|----------------|
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| Per-Scenario | After each scenario | Step struct fields | `ClearScenarioState()` |
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| Per-Scenario | After each scenario | Database state | `CleanupDatabase()` (if no schema isolation) |
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| Per-Scenario | After each scenario | Schema | `DROP SCHEMA` (if schema isolation enabled) |
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| Per-Process | After each feature test | Server-level state | `ResetJWTSecrets()` |
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| Per-Suite | After all scenarios | All state | Server restart |
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## Best Practices
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### 1. Use Per-Scenario State for Shared Data
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Any data that:
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- Is modified during scenario execution
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- Affects subsequent steps in the same scenario
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- Should NOT affect other scenarios
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**Use:** `GetScenarioState(scenarioName).Field`
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### 2. Keep Step Definitions Stateless Where Possible
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If a step doesn't need to store intermediate state, don't store it:
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```go
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// ✅ Good - stateless
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func (s *GreetSteps) iRequestAGreetingFor(name string) error {
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return s.client.Request("GET", fmt.Sprintf("/api/v1/greet/%s", name), nil)
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}
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// ❌ Avoid - unnecessary state
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func (s *GreetSteps) iRequestAGreetingFor(name string) error {
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s.lastGreetedName = name // Unnecessary unless used later
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return s.client.Request("GET", fmt.Sprintf("/api/v1/greet/%s", name), nil)
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}
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```
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### 3. Prefix Config Files Per-Scenario
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If your scenario modifies config files, use scenario-specific paths:
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```go
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configPath := fmt.Sprintf("features/%s/%s-scenario-%s.yaml",
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feature, feature, scenarioKey)
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```
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### 4. Document Dependencies
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If a step depends on state set by another step, document it:
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```go
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// Step: The user should have a valid JWT token
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// Requires: iAuthenticateWithUsernameAndPassword to have been called first
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func (s *AuthSteps) theUserShouldHaveAValidJWTToken() error {
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state := steps.GetScenarioState(s.scenarioName)
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if state.LastToken == "" {
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return fmt.Errorf("no token found - did you authenticate first?")
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}
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// Verify token is valid...
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}
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```
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## Future Domains
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@@ -47,4 +208,44 @@ As the application grows, consider adding:
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- `payment_steps.go` - Payment processing steps
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- `notification_steps.go` - Notification and email steps
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- `admin_steps.go` - Admin-specific functionality steps
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- `api_steps.go` - General API interaction patterns
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- `api_steps.go` - General API interaction patterns
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- `user_steps.go` - User profile and management steps (if auth gets complex)
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## Troubleshooting
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### State Pollution Between Scenarios
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**Symptom:** Tests pass individually but fail when run together
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**Check:**
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1. Are you using struct fields to store state? → Use `ScenarioState` instead
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2. Are database tables being cleaned up? → Verify `CleanupDatabase()` or schema isolation
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3. Are JWT secrets being reset? → Verify `ResetJWTSecrets()` is called
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**Debug:** Enable state tracing:
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```bash
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BDD_TRACE_STATE=1 go test ./features/auth -v
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```
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### Timeout or Delay Issues
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**Symptom:** Config reloading tests fail intermittently
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**Cause:** Server monitors config files every 1 second
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**Fix:** Add delays >1100ms after config file changes:
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```go
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time.Sleep(1100 * time.Millisecond) // Wait for monitoring cycle
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```
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### Missing Step Definitions
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**Symptom:** `undefined step` error
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**Check:**
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1. Step is defined in the appropriate `*_steps.go` file
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2. Step is registered in `steps.go`
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3. Step regex matches the feature file text exactly
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4. No typos in the step name
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**Tip:** Run with `-v` to see which step is undefined
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@@ -13,16 +13,27 @@ import (
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// AuthSteps holds authentication-related step definitions
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type AuthSteps struct {
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client *testserver.Client
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lastToken string
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firstToken string // Store the first token for rotation testing
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lastUserID uint
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client *testserver.Client
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scenarioKey string // Track current scenario for state isolation
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}
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func NewAuthSteps(client *testserver.Client) *AuthSteps {
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return &AuthSteps{client: client}
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}
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// SetScenarioKey sets the current scenario key for state isolation
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func (s *AuthSteps) SetScenarioKey(key string) {
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s.scenarioKey = key
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}
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// getState returns the per-scenario state
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func (s *AuthSteps) getState() *ScenarioState {
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if s.scenarioKey == "" {
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s.scenarioKey = "default"
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}
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return GetScenarioState(s.scenarioKey)
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}
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// User Authentication Steps
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func (s *AuthSteps) aUserExistsWithPassword(username, password string) error {
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// Register the user first
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@@ -70,26 +81,28 @@ func (s *AuthSteps) iShouldReceiveAValidJWTToken() error {
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return fmt.Errorf("malformed token in response: %s", body)
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}
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s.lastToken = body[startIdx : startIdx+endIdx]
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token := body[startIdx : startIdx+endIdx]
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state := s.getState()
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state.LastToken = token
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// Parse the JWT to get user ID
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return s.parseAndStoreJWT()
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return s.parseAndStoreJWT(token)
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}
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// parseAndStoreJWT parses the last token and stores the user ID
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func (s *AuthSteps) parseAndStoreJWT() error {
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if s.lastToken == "" {
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// parseAndStoreJWT parses the given token and stores the user ID in per-scenario state
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func (s *AuthSteps) parseAndStoreJWT(token string) error {
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if token == "" {
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return fmt.Errorf("no token to parse")
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}
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// Parse the token without validation (we just want to extract claims)
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token, _, err := new(jwt.Parser).ParseUnverified(s.lastToken, jwt.MapClaims{})
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jwtToken, _, err := new(jwt.Parser).ParseUnverified(token, jwt.MapClaims{})
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if err != nil {
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return fmt.Errorf("failed to parse JWT: %w", err)
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}
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// Get claims
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claims, ok := token.Claims.(jwt.MapClaims)
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claims, ok := jwtToken.Claims.(jwt.MapClaims)
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if !ok {
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return fmt.Errorf("invalid JWT claims")
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}
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@@ -100,7 +113,8 @@ func (s *AuthSteps) parseAndStoreJWT() error {
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return fmt.Errorf("invalid user ID in JWT claims")
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}
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s.lastUserID = uint(userIDFloat)
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state := s.getState()
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state.LastUserID = uint(userIDFloat)
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return nil
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}
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@@ -140,7 +154,7 @@ func (s *AuthSteps) theTokenShouldContainAdminClaims() error {
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s.iShouldReceiveAValidJWTToken() // This will store the token and parse it
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// Parse the token to verify admin claims
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token, _, err := new(jwt.Parser).ParseUnverified(s.lastToken, jwt.MapClaims{})
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token, _, err := new(jwt.Parser).ParseUnverified(s.getToken(), jwt.MapClaims{})
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if err != nil {
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return fmt.Errorf("failed to parse JWT for admin verification: %w", err)
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}
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@@ -350,11 +364,12 @@ func (s *AuthSteps) iUseAMalformedJWTTokenForAuthentication() error {
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// JWT Validation Steps
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func (s *AuthSteps) iValidateTheReceivedJWTToken() error {
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// Validate the received JWT token by sending it to the validation endpoint
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if s.lastToken == "" {
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token := s.getToken()
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if token == "" {
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return fmt.Errorf("no token to validate")
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}
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return s.client.Request("POST", "/api/v1/auth/validate", map[string]string{"token": s.lastToken})
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return s.client.Request("POST", "/api/v1/auth/validate", map[string]string{"token": token})
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}
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func (s *AuthSteps) theTokenShouldBeValid() error {
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@@ -381,6 +396,29 @@ func (s *AuthSteps) theTokenShouldBeValid() error {
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return nil
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}
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// getToken returns the last token from per-scenario state
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func (s *AuthSteps) getToken() string {
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return s.getState().LastToken
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}
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// getLastUserID returns the last user ID from per-scenario state
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func (s *AuthSteps) getLastUserID() uint {
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return s.getState().LastUserID
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}
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// setFirstTokenIfNotSet sets the first token if not already set in per-scenario state
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func (s *AuthSteps) setFirstTokenIfNotSet(token string) {
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state := s.getState()
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if state.FirstToken == "" {
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state.FirstToken = token
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}
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}
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// getFirstToken returns the first token from per-scenario state
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func (s *AuthSteps) getFirstToken() string {
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return s.getState().FirstToken
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}
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func (s *AuthSteps) itShouldContainTheCorrectUserID() error {
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// Check if this is a token validation response (contains user_id)
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body := string(s.client.GetLastBody())
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@@ -410,14 +448,14 @@ func (s *AuthSteps) itShouldContainTheCorrectUserID() error {
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}
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// Otherwise, verify that we have a stored user ID from the last token
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if s.lastUserID == 0 {
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if s.getLastUserID() == 0 {
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return fmt.Errorf("no user ID stored from previous token")
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}
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// In a real scenario, we would compare this with the expected user ID
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// For now, we'll just verify that we successfully extracted a user ID
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if s.lastUserID <= 0 {
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return fmt.Errorf("invalid user ID extracted from JWT: %d", s.lastUserID)
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if s.getLastUserID() <= 0 {
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return fmt.Errorf("invalid user ID extracted from JWT: %d", s.getLastUserID())
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}
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return nil
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@@ -451,11 +489,12 @@ func (s *AuthSteps) iShouldReceiveADifferentJWTToken() error {
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// Compare with previous token to ensure it's different
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// Note: In rapid consecutive authentications, tokens might be the same due to timing
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// This is acceptable for the test scenario
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if newToken != s.lastToken {
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state := s.getState()
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if newToken != state.LastToken {
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// Store the new token for future comparisons
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s.lastToken = newToken
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state.LastToken = newToken
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// Parse the new token to get user ID
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return s.parseAndStoreJWT()
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return s.parseAndStoreJWT(newToken)
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}
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// If tokens are the same, that's acceptable for consecutive authentications
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@@ -502,9 +541,7 @@ func (s *AuthSteps) iShouldReceiveAValidJWTTokenSignedWithThePrimarySecret() err
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}
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// Store this as the first token if not already set (for rotation testing)
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if s.firstToken == "" {
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s.firstToken = s.lastToken
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}
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s.setFirstTokenIfNotSet(s.getToken())
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return nil
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}
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@@ -585,25 +622,27 @@ func (s *AuthSteps) iUseAJWTTokenSignedWithTheExpiredSecondarySecretForAuthentic
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func (s *AuthSteps) iUseTheOldJWTTokenSignedWithPrimarySecret() error {
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// Use the actual token from the first authentication (stored in firstToken)
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if s.firstToken == "" {
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firstToken := s.getFirstToken()
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if firstToken == "" {
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return fmt.Errorf("no old token stored from first authentication")
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}
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// Set the Authorization header with the old primary token
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req := map[string]string{"token": s.firstToken}
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req := map[string]string{"token": firstToken}
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return s.client.RequestWithHeader("POST", "/api/v1/auth/validate", req, map[string]string{
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"Authorization": "Bearer " + s.firstToken,
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"Authorization": "Bearer " + firstToken,
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})
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}
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func (s *AuthSteps) iValidateTheOldJWTTokenSignedWithPrimarySecret() error {
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// Use the actual token from the first authentication (stored in firstToken)
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if s.firstToken == "" {
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firstToken := s.getFirstToken()
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if firstToken == "" {
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return fmt.Errorf("no old token stored from first authentication")
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}
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return s.client.RequestWithHeader("POST", "/api/v1/auth/validate", map[string]string{"token": s.firstToken}, map[string]string{
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"Authorization": "Bearer " + s.firstToken,
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return s.client.RequestWithHeader("POST", "/api/v1/auth/validate", map[string]string{"token": firstToken}, map[string]string{
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"Authorization": "Bearer " + firstToken,
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})
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}
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@@ -9,13 +9,19 @@ import (
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|
||||
// CommonSteps holds shared step definitions that are used across multiple domains
|
||||
type CommonSteps struct {
|
||||
client *testserver.Client
|
||||
client *testserver.Client
|
||||
scenarioKey string // Track current scenario for state isolation
|
||||
}
|
||||
|
||||
func NewCommonSteps(client *testserver.Client) *CommonSteps {
|
||||
return &CommonSteps{client: client}
|
||||
}
|
||||
|
||||
// SetScenarioKey sets the current scenario key for state isolation
|
||||
func (s *CommonSteps) SetScenarioKey(key string) {
|
||||
s.scenarioKey = key
|
||||
}
|
||||
|
||||
// Response validation steps
|
||||
func (s *CommonSteps) theResponseShouldBe(arg1, arg2 string) error {
|
||||
// The regex captures the full JSON from the feature file, including quotes
|
||||
|
||||
@@ -16,6 +16,7 @@ type ConfigSteps struct {
|
||||
client *testserver.Client
|
||||
configFilePath string
|
||||
originalConfig string
|
||||
scenarioKey string // Track current scenario for state isolation
|
||||
}
|
||||
|
||||
func NewConfigSteps(client *testserver.Client) *ConfigSteps {
|
||||
@@ -42,6 +43,11 @@ func NewConfigSteps(client *testserver.Client) *ConfigSteps {
|
||||
}
|
||||
}
|
||||
|
||||
// SetScenarioKey sets the current scenario key for state isolation
|
||||
func (cs *ConfigSteps) SetScenarioKey(key string) {
|
||||
cs.scenarioKey = key
|
||||
}
|
||||
|
||||
// Step: the server is running with config file monitoring enabled
|
||||
func (cs *ConfigSteps) theServerIsRunningWithConfigFileMonitoringEnabled() error {
|
||||
// Create a test config file
|
||||
@@ -120,8 +126,9 @@ func (cs *ConfigSteps) forceConfigReload() error {
|
||||
return fmt.Errorf("failed to update config file: %w", err)
|
||||
}
|
||||
|
||||
// Allow time for config reload
|
||||
time.Sleep(500 * time.Millisecond)
|
||||
// Allow time for config reload - server monitors every 1 second
|
||||
// Wait at least 1.1 seconds to ensure the next monitoring cycle detects the change
|
||||
time.Sleep(1100 * time.Millisecond)
|
||||
log.Debug().Msg("Config reload should be complete")
|
||||
return nil
|
||||
}
|
||||
@@ -205,8 +212,9 @@ func (cs *ConfigSteps) iEnableTheV2APIInTheConfigFile() error {
|
||||
return fmt.Errorf("failed to update config file: %w", err)
|
||||
}
|
||||
|
||||
// Allow time for config reload
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
// Allow time for config reload - server monitors every 1 second
|
||||
// Wait at least 1.1 seconds to ensure the next monitoring cycle detects the change
|
||||
time.Sleep(1100 * time.Millisecond)
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -218,6 +226,9 @@ func (cs *ConfigSteps) theV2APIShouldBecomeAvailableWithoutRestart() error {
|
||||
return fmt.Errorf("server not running after config change: %w", err)
|
||||
}
|
||||
|
||||
// Additional delay to ensure reload is complete
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
|
||||
// In a real implementation, we would verify v2 API is now available
|
||||
// For BDD test, we just ensure the step passes
|
||||
return nil
|
||||
@@ -258,8 +269,9 @@ func (cs *ConfigSteps) iUpdateTheSamplerTypeToInTheConfigFile(samplerType string
|
||||
return fmt.Errorf("failed to update config file: %w", err)
|
||||
}
|
||||
|
||||
// Allow time for config reload
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
// Allow time for config reload - server monitors every 1 second
|
||||
// Wait at least 1.1 seconds to ensure the next monitoring cycle detects the change
|
||||
time.Sleep(1100 * time.Millisecond)
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -281,8 +293,9 @@ func (cs *ConfigSteps) iSetTheSamplerRatioToInTheConfigFile(ratio string) error
|
||||
return fmt.Errorf("failed to update config file: %w", err)
|
||||
}
|
||||
|
||||
// Allow time for config reload
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
// Allow time for config reload - server monitors every 1 second
|
||||
// Wait at least 1.1 seconds to ensure the next monitoring cycle detects the change
|
||||
time.Sleep(1100 * time.Millisecond)
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,22 +1,26 @@
|
||||
package steps
|
||||
|
||||
import (
|
||||
"os"
|
||||
"time"
|
||||
"fmt"
|
||||
|
||||
"dance-lessons-coach/pkg/bdd/testserver"
|
||||
"fmt"
|
||||
)
|
||||
|
||||
// GreetSteps holds greet-related step definitions
|
||||
type GreetSteps struct {
|
||||
client *testserver.Client
|
||||
client *testserver.Client
|
||||
scenarioKey string // Track current scenario for state isolation
|
||||
}
|
||||
|
||||
func NewGreetSteps(client *testserver.Client) *GreetSteps {
|
||||
return &GreetSteps{client: client}
|
||||
}
|
||||
|
||||
// SetScenarioKey sets the current scenario key for state isolation
|
||||
func (s *GreetSteps) SetScenarioKey(key string) {
|
||||
s.scenarioKey = key
|
||||
}
|
||||
|
||||
func (s *GreetSteps) RegisterSteps(ctx interface {
|
||||
RegisterStep(string, interface{}) error
|
||||
}) error {
|
||||
@@ -63,69 +67,7 @@ func (s *GreetSteps) theServerIsRunningWithV2Enabled() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// If we get 404, v2 is disabled - enable it
|
||||
if resp.StatusCode == 404 {
|
||||
// Use the existing test config file and enable v2 in it
|
||||
configContent := `server:
|
||||
host: "127.0.0.1"
|
||||
port: 9191
|
||||
|
||||
logging:
|
||||
level: "info"
|
||||
json: false
|
||||
|
||||
api:
|
||||
v2_enabled: true
|
||||
|
||||
telemetry:
|
||||
enabled: true
|
||||
sampler:
|
||||
type: "parentbased_always_on"
|
||||
ratio: 1.0
|
||||
|
||||
auth:
|
||||
jwt:
|
||||
ttl: 1h
|
||||
|
||||
database:
|
||||
host: "localhost"
|
||||
port: 5432
|
||||
user: "postgres"
|
||||
password: "postgres"
|
||||
name: "dance_lessons_coach_bdd_test"
|
||||
ssl_mode: "disable"
|
||||
`
|
||||
|
||||
// Write to the existing test config file
|
||||
err := os.WriteFile("test-config.yaml", []byte(configContent), 0644)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to update test config file: %w", err)
|
||||
}
|
||||
|
||||
// Set environment variable to use our config
|
||||
os.Setenv("DLC_CONFIG_FILE", "test-config.yaml")
|
||||
|
||||
// Force reload of configuration
|
||||
// Modify the config file slightly to trigger a reload
|
||||
err = os.WriteFile("test-config.yaml", []byte(configContent+"\n# trigger v2 reload\n"), 0644)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to update test config file: %w", err)
|
||||
}
|
||||
|
||||
// Allow time for config reload
|
||||
time.Sleep(500 * time.Millisecond)
|
||||
|
||||
// Verify v2 is now enabled
|
||||
resp, err = s.client.CustomRequest("GET", "/api/v2/greet", nil)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to verify v2 enablement: %w", err)
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
if resp.StatusCode == 404 {
|
||||
return fmt.Errorf("v2 endpoint still not available after enabling")
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
// If we get 404, v2 is not enabled - this means the test is not properly tagged
|
||||
// The test should use @v2 tag and the test server should have v2 enabled via createTestConfig
|
||||
return fmt.Errorf("v2 endpoint not available - ensure running with @v2 tag to enable v2 API")
|
||||
}
|
||||
|
||||
@@ -6,13 +6,19 @@ import (
|
||||
|
||||
// HealthSteps holds health-related step definitions
|
||||
type HealthSteps struct {
|
||||
client *testserver.Client
|
||||
client *testserver.Client
|
||||
scenarioKey string // Track current scenario for state isolation
|
||||
}
|
||||
|
||||
func NewHealthSteps(client *testserver.Client) *HealthSteps {
|
||||
return &HealthSteps{client: client}
|
||||
}
|
||||
|
||||
// SetScenarioKey sets the current scenario key for state isolation
|
||||
func (s *HealthSteps) SetScenarioKey(key string) {
|
||||
s.scenarioKey = key
|
||||
}
|
||||
|
||||
// Health-related steps
|
||||
func (s *HealthSteps) iRequestTheHealthEndpoint() error {
|
||||
return s.client.Request("GET", "/api/health", nil)
|
||||
|
||||
@@ -13,12 +13,11 @@ import (
|
||||
// JWTRetentionSteps holds JWT secret retention-related step definitions
|
||||
type JWTRetentionSteps struct {
|
||||
client *testserver.Client
|
||||
lastSecret string
|
||||
scenarioKey string // Track current scenario for state isolation
|
||||
cleanupLogs []string
|
||||
expectedTTL int
|
||||
retentionFactor float64
|
||||
maxRetention int
|
||||
lastError string
|
||||
elapsedHours int
|
||||
metricsEnabled bool
|
||||
lastMetric string
|
||||
@@ -34,6 +33,41 @@ func NewJWTRetentionSteps(client *testserver.Client) *JWTRetentionSteps {
|
||||
}
|
||||
}
|
||||
|
||||
// SetScenarioKey sets the current scenario key for state isolation
|
||||
func (s *JWTRetentionSteps) SetScenarioKey(key string) {
|
||||
s.scenarioKey = key
|
||||
}
|
||||
|
||||
// getState returns the per-scenario state
|
||||
func (s *JWTRetentionSteps) getState() *ScenarioState {
|
||||
if s.scenarioKey == "" {
|
||||
s.scenarioKey = "default"
|
||||
}
|
||||
return GetScenarioState(s.scenarioKey)
|
||||
}
|
||||
|
||||
// LastSecret returns the last secret from per-scenario state
|
||||
func (s *JWTRetentionSteps) LastSecret() string {
|
||||
return s.getState().LastSecret
|
||||
}
|
||||
|
||||
// SetLastSecret sets the last secret in per-scenario state
|
||||
func (s *JWTRetentionSteps) SetLastSecret(secret string) {
|
||||
state := s.getState()
|
||||
state.LastSecret = secret
|
||||
}
|
||||
|
||||
// LastError returns the last error from per-scenario state
|
||||
func (s *JWTRetentionSteps) LastError() string {
|
||||
return s.getState().LastError
|
||||
}
|
||||
|
||||
// SetLastError sets the last error in per-scenario state
|
||||
func (s *JWTRetentionSteps) SetLastError(err string) {
|
||||
state := s.getState()
|
||||
state.LastError = err
|
||||
}
|
||||
|
||||
// Configuration Steps
|
||||
|
||||
func (s *JWTRetentionSteps) theServerIsRunningWithJWTSecretRetentionConfigured() error {
|
||||
@@ -89,9 +123,10 @@ func (s *JWTRetentionSteps) aPrimaryJWTSecretExists() error {
|
||||
|
||||
func (s *JWTRetentionSteps) iAddASecondaryJWTSecretWithHourExpiration(hours int) error {
|
||||
// Add a secondary secret with specific expiration
|
||||
s.lastSecret = "secondary-secret-for-testing-" + strconv.Itoa(hours)
|
||||
secret := "secondary-secret-for-testing-" + strconv.Itoa(hours)
|
||||
s.SetLastSecret(secret)
|
||||
return s.client.Request("POST", "/api/v1/admin/jwt/secrets", map[string]string{
|
||||
"secret": s.lastSecret,
|
||||
"secret": secret,
|
||||
"is_primary": "false",
|
||||
})
|
||||
}
|
||||
@@ -120,9 +155,10 @@ func (s *JWTRetentionSteps) theExpiredSecondarySecretShouldBeAutomaticallyRemove
|
||||
}
|
||||
|
||||
// Parse the response to check if our secondary secret is still there
|
||||
lastSecret := s.LastSecret()
|
||||
body := string(s.client.GetLastBody())
|
||||
if strings.Contains(body, s.lastSecret) {
|
||||
return fmt.Errorf("expected secondary secret %s to be removed, but it's still present", s.lastSecret)
|
||||
if strings.Contains(body, lastSecret) {
|
||||
return fmt.Errorf("expected secondary secret %s to be removed, but it's still present", lastSecret)
|
||||
}
|
||||
|
||||
// Also verify that authentication still works with primary secret
|
||||
@@ -156,8 +192,9 @@ func (s *JWTRetentionSteps) iShouldSeeCleanupEventInLogs() error {
|
||||
|
||||
// For our test, we'll consider it successful if we can verify the secret was removed
|
||||
// In a real implementation, this would check actual log files or monitoring endpoints
|
||||
if strings.Contains(body, s.lastSecret) {
|
||||
return fmt.Errorf("cleanup should have removed secret %s, but it's still present", s.lastSecret)
|
||||
lastSecret := s.LastSecret()
|
||||
if strings.Contains(body, lastSecret) {
|
||||
return fmt.Errorf("cleanup should have removed secret %s, but it's still present", lastSecret)
|
||||
}
|
||||
|
||||
// Simulate log verification - in real implementation would check actual logs
|
||||
@@ -274,17 +311,17 @@ func (s *JWTRetentionSteps) iTryToStartTheServer() error {
|
||||
// Server should fail to start with invalid config
|
||||
// Check if there was a previous validation error
|
||||
if s.retentionFactor < 1.0 {
|
||||
s.lastError = "retention_factor must be ≥ 1.0"
|
||||
s.SetLastError("retention_factor must be ≥ 1.0")
|
||||
return nil // Store error for later verification
|
||||
}
|
||||
s.lastError = "configuration validation error"
|
||||
s.SetLastError("configuration validation error")
|
||||
return nil // Store error for later verification
|
||||
}
|
||||
|
||||
func (s *JWTRetentionSteps) iShouldReceiveConfigurationValidationError() error {
|
||||
// Verify validation error occurred
|
||||
// The error should have been stored from the previous step
|
||||
if s.lastError == "" {
|
||||
if s.LastError() == "" {
|
||||
return fmt.Errorf("expected validation error but none occurred")
|
||||
}
|
||||
return nil
|
||||
@@ -292,8 +329,8 @@ func (s *JWTRetentionSteps) iShouldReceiveConfigurationValidationError() error {
|
||||
|
||||
func (s *JWTRetentionSteps) theErrorShouldMention(message string) error {
|
||||
// Verify error message content
|
||||
if !strings.Contains(s.lastError, message) {
|
||||
return fmt.Errorf("expected error to mention '%s', got: '%s'", message, s.lastError)
|
||||
if !strings.Contains(s.LastError(), message) {
|
||||
return fmt.Errorf("expected error to mention '%s', got: '%s'", message, s.LastError())
|
||||
}
|
||||
return nil
|
||||
}
|
||||
@@ -327,7 +364,7 @@ func (s *JWTRetentionSteps) iShouldSeeHistogramUpdate(metric string) error {
|
||||
// Logging Steps
|
||||
|
||||
func (s *JWTRetentionSteps) iAddANewJWTSecret(secret string) error {
|
||||
s.lastSecret = secret
|
||||
s.SetLastSecret(secret)
|
||||
return s.client.Request("POST", "/api/v1/admin/jwt/secrets", map[string]string{
|
||||
"secret": secret,
|
||||
"is_primary": "false",
|
||||
|
||||
100
pkg/bdd/steps/scenario_state.go
Normal file
100
pkg/bdd/steps/scenario_state.go
Normal file
@@ -0,0 +1,100 @@
|
||||
package steps
|
||||
|
||||
import (
|
||||
"crypto/sha256"
|
||||
"encoding/hex"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// ScenarioState holds per-scenario state for step definitions
|
||||
// This prevents state pollution between scenarios running in the same test process
|
||||
type ScenarioState struct {
|
||||
LastToken string
|
||||
FirstToken string
|
||||
LastUserID uint
|
||||
LastSecret string
|
||||
LastError string
|
||||
// Add more fields as needed for other step types
|
||||
}
|
||||
|
||||
// scenarioStateManager manages per-scenario state isolation
|
||||
type scenarioStateManager struct {
|
||||
mu sync.RWMutex
|
||||
states map[string]*ScenarioState
|
||||
}
|
||||
|
||||
var globalStateManager *scenarioStateManager
|
||||
var once sync.Once
|
||||
|
||||
// GetScenarioStateManager returns the singleton scenario state manager
|
||||
func GetScenarioStateManager() *scenarioStateManager {
|
||||
once.Do(func() {
|
||||
globalStateManager = &scenarioStateManager{
|
||||
states: make(map[string]*ScenarioState),
|
||||
}
|
||||
})
|
||||
return globalStateManager
|
||||
}
|
||||
|
||||
// scenarioKey generates a unique key for a scenario
|
||||
func scenarioKey(scenario string) string {
|
||||
// Use SHA256 hash to create a consistent, bounded-length key
|
||||
hash := sha256.Sum256([]byte(scenario))
|
||||
return hex.EncodeToString(hash[:])
|
||||
}
|
||||
|
||||
// GetState returns the state for a given scenario, creating it if necessary
|
||||
func (sm *scenarioStateManager) GetState(scenario string) *ScenarioState {
|
||||
sm.mu.RLock()
|
||||
key := scenarioKey(scenario)
|
||||
state, exists := sm.states[key]
|
||||
sm.mu.RUnlock()
|
||||
|
||||
if exists {
|
||||
return state
|
||||
}
|
||||
|
||||
sm.mu.Lock()
|
||||
defer sm.mu.Unlock()
|
||||
|
||||
// Double-check after acquiring write lock
|
||||
if state, exists = sm.states[key]; exists {
|
||||
return state
|
||||
}
|
||||
|
||||
state = &ScenarioState{}
|
||||
sm.states[key] = state
|
||||
return state
|
||||
}
|
||||
|
||||
// ClearState removes the state for a given scenario
|
||||
func (sm *scenarioStateManager) ClearState(scenario string) {
|
||||
sm.mu.Lock()
|
||||
defer sm.mu.Unlock()
|
||||
key := scenarioKey(scenario)
|
||||
delete(sm.states, key)
|
||||
}
|
||||
|
||||
// ClearAllStates removes all scenario states
|
||||
func (sm *scenarioStateManager) ClearAllStates() {
|
||||
sm.mu.Lock()
|
||||
defer sm.mu.Unlock()
|
||||
sm.states = make(map[string]*ScenarioState)
|
||||
}
|
||||
|
||||
// Package-level convenience functions
|
||||
|
||||
// GetScenarioState returns the state for the current scenario
|
||||
func GetScenarioState(scenario string) *ScenarioState {
|
||||
return GetScenarioStateManager().GetState(scenario)
|
||||
}
|
||||
|
||||
// ClearScenarioState removes the state for the current scenario
|
||||
func ClearScenarioState(scenario string) {
|
||||
GetScenarioStateManager().ClearState(scenario)
|
||||
}
|
||||
|
||||
// ClearAllScenarioStates removes all scenario states
|
||||
func ClearAllScenarioStates() {
|
||||
GetScenarioStateManager().ClearAllStates()
|
||||
}
|
||||
@@ -41,9 +41,38 @@ func CleanupAllTestConfigFiles() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// SetScenarioKeyForAllSteps sets the scenario key on all step instances for state isolation
|
||||
func SetScenarioKeyForAllSteps(sc *StepContext, key string) {
|
||||
if sc != nil {
|
||||
if sc.authSteps != nil {
|
||||
sc.authSteps.SetScenarioKey(key)
|
||||
}
|
||||
if sc.jwtRetentionSteps != nil {
|
||||
sc.jwtRetentionSteps.SetScenarioKey(key)
|
||||
}
|
||||
if sc.configSteps != nil {
|
||||
sc.configSteps.SetScenarioKey(key)
|
||||
}
|
||||
if sc.greetSteps != nil {
|
||||
sc.greetSteps.SetScenarioKey(key)
|
||||
}
|
||||
if sc.healthSteps != nil {
|
||||
sc.healthSteps.SetScenarioKey(key)
|
||||
}
|
||||
if sc.commonSteps != nil {
|
||||
sc.commonSteps.SetScenarioKey(key)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// InitializeAllSteps registers all step definitions for the BDD tests
|
||||
func InitializeAllSteps(ctx *godog.ScenarioContext, client *testserver.Client) {
|
||||
sc := NewStepContext(client)
|
||||
func InitializeAllSteps(ctx *godog.ScenarioContext, client *testserver.Client, stepContext *StepContext) {
|
||||
var sc *StepContext
|
||||
if stepContext != nil {
|
||||
sc = stepContext
|
||||
} else {
|
||||
sc = NewStepContext(client)
|
||||
}
|
||||
|
||||
// Greet steps
|
||||
ctx.Step(`^I request a greeting for "([^"]*)"$`, sc.greetSteps.iRequestAGreetingFor)
|
||||
|
||||
Reference in New Issue
Block a user