🐛 fix: improve badge cleanup logic and remove duplicates
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@@ -4,10 +4,6 @@
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[](https://goreportcard.com/report/github.com/arcodange/dance-lessons-coach)
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[](https://gitea.arcodange.fr/arcodange/dance-lessons-coach/releases)
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[](LICENSE)
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[](https://gitea.arcodange.lab/arcodange/dance-lessons-coach)
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[](https://gitea.arcodange.lab/arcodange/dance-lessons-coach)
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[](https://gitea.arcodange.lab/arcodange/dance-lessons-coach)
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[](https://gitea.arcodange.lab/arcodange/dance-lessons-coach)
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A Go project demonstrating idiomatic package structure, CLI implementation, and JSON API with Chi router.
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=======
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@@ -55,9 +55,10 @@ fi
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sed -i.bak '/^nhttps:\/\/.*img.shields.io.*Coverage/d' README.md 2>/dev/null || true
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sed -i.bak '/^https:\/\/.*img.shields.io.*Coverage/d' README.md 2>/dev/null || true
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# Remove old duplicate badges (with 0% coverage)
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# Remove old duplicate badges for the specific type being updated
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if [ "$BADGE_TYPE" = "bdd" ] || [ "$BADGE_TYPE" = "unit" ]; then
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sed -i.bak "/${BADGE_TYPE}_Coverage-0%/d" README.md 2>/dev/null || true
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# Remove all existing badges of this type before adding new one
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sed -i.bak "/${BADGE_TYPE}_Coverage/d" README.md 2>/dev/null || true
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fi
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rm -f README.md.bak
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