feat: implement BDD testing with Godog
Implement comprehensive BDD testing framework using Godog: - Added feature files for greet and health endpoints - Created test server that runs on port 9191 - Implemented step definitions using Godog's exact patterns - Fixed undefined step warnings by following Godog conventions - All tests passing with proper response validation - Maintained black box testing principles Key files: - pkg/bdd/steps/steps.go - Step definitions using StepContext struct - pkg/bdd/testserver/ - Test server implementation - features/*.feature - BDD feature files - pkg/bdd/README.md - Documentation for proper step patterns The implementation follows Godog's exact pattern suggestions to avoid undefined step warnings and provides comprehensive API testing.
This commit is contained in:
54
pkg/bdd/testserver/client.go
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54
pkg/bdd/testserver/client.go
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package testserver
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import (
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"fmt"
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"io"
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"net/http"
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)
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type Client struct {
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server *Server
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lastResp *http.Response
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lastBody []byte
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}
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func NewClient(server *Server) *Client {
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return &Client{
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server: server,
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}
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}
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func (c *Client) Request(method, path string, body []byte) error {
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url := c.server.GetBaseURL() + path
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req, err := http.NewRequest(method, url, nil)
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if err != nil {
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return fmt.Errorf("failed to create request: %w", err)
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}
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resp, err := http.DefaultClient.Do(req)
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if err != nil {
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return fmt.Errorf("request failed: %w", err)
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}
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defer resp.Body.Close()
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c.lastResp = resp
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c.lastBody, err = io.ReadAll(resp.Body)
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if err != nil {
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return fmt.Errorf("failed to read response body: %w", err)
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}
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return nil
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}
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func (c *Client) ExpectResponseBody(expected string) error {
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if c.lastResp == nil {
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return fmt.Errorf("no response received")
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}
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actual := string(c.lastBody)
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if actual != expected {
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return fmt.Errorf("expected response body %q, got %q", expected, actual)
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}
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return nil
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}
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104
pkg/bdd/testserver/server.go
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104
pkg/bdd/testserver/server.go
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@@ -0,0 +1,104 @@
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package testserver
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import (
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"context"
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"fmt"
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"net/http"
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"time"
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"DanceLessonsCoach/pkg/config"
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"DanceLessonsCoach/pkg/server"
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"github.com/rs/zerolog/log"
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)
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type Server struct {
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httpServer *http.Server
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port int
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baseURL string
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}
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func NewServer() *Server {
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return &Server{
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port: 9191,
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}
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}
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func (s *Server) Start() error {
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s.baseURL = fmt.Sprintf("http://localhost:%d", s.port)
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// Create real server instance from pkg/server
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cfg := createTestConfig(s.port)
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realServer := server.NewServer(cfg, context.Background())
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// Start HTTP server in same process
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s.httpServer = &http.Server{
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Addr: fmt.Sprintf(":%d", s.port),
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Handler: realServer.Router(),
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}
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go func() {
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if err := s.httpServer.ListenAndServe(); err != nil && err != http.ErrServerClosed {
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if err != http.ErrServerClosed {
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log.Error().Err(err).Msg("Test server failed")
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}
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}
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}()
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// Wait for server to be ready
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return s.waitForServerReady()
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}
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func (s *Server) waitForServerReady() error {
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maxAttempts := 30
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attempt := 0
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for attempt < maxAttempts {
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resp, err := http.Get(fmt.Sprintf("%s/api/ready", s.baseURL))
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if err == nil && resp.StatusCode == http.StatusOK {
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resp.Body.Close()
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return nil
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}
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if resp != nil {
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resp.Body.Close()
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}
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attempt++
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time.Sleep(100 * time.Millisecond)
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}
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return fmt.Errorf("server did not become ready after %d attempts", maxAttempts)
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}
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func (s *Server) Stop() error {
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if s.httpServer == nil {
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return nil
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}
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// Shutdown HTTP server gracefully
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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return s.httpServer.Shutdown(ctx)
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}
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func (s *Server) GetBaseURL() string {
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return s.baseURL
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}
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func createTestConfig(port int) *config.Config {
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return &config.Config{
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Server: config.ServerConfig{
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Host: "localhost",
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Port: port,
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},
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Shutdown: config.ShutdownConfig{
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Timeout: 5 * time.Second,
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},
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Logging: config.LoggingConfig{
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JSON: false,
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Level: "trace",
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},
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Telemetry: config.TelemetryConfig{
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Enabled: false,
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},
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}
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}
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